The Ancient Magicks are another form of Magic, only useable by Members after completing the Desert Treasure Quest. These spells are powerful, but you can’t use both regular spells and Ancient Magic at the same time; you must switch between the two types when you wish to use one or the other.
Quick Links
The Temple
Types of Spells
The Ancient Magicks
The Ancient Staff
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The Temple
First of all, before you can use the ancient Magicks, you must meet these requirements:
Must have completed Desert Treasure
50+ Magic
Recommended: Rogue Trader Mini-Game
Getting to the Temple
Ancient spells are really powerful spells. If you want to use Ancient Magicks, you have to switch it on the special altar in the desert.
The Tunnel:
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The Altar:
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Whenever you want to change, you will have to go to the altar and pray at it. If you’re switching back to normal magic then there are the following ways I recommend:
1. Duel Ring: teleport to the Duel Arena
2. Go to Edgeville and use spirit tree to get to Tree Gnome Village. Then use the spirit tree there to get to Gnome Stronghold. Go a little north, and into the gnome tree and go to top floor. Use the glider there to get to Al Kharid.
3. Glory Amulet: Teleport to Al Kharid
4. If you’ve completed the Pyramid Plunder Mini-Game, you can teleport to the pyramid using the King’s Sceptre.
Unless you use method #4, it is recommended that you bring 205gp, or, if you have a Ring of Charos (a), 105gp. This is because you need to buy a Shantay Pass, which is 5gp, and use the carpet, which is 200gp (100gp with Ring of Charos (a)). You can walk, but don’t forget to bring 2-3 full waterskins. You can also bring a knife to refill them from the cactus plants. Walking takes a while, so the carpet routes are recommended.
Now once at the pyramid, you can go in through the main gate like the time you did during Desert Treasure, and try to kill yourself and waste a lot of time or you can just use the small door in the middle of the south side of the pyramid.
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Types of Spells
Smoke: Poisons the opponent, and deals damage (p++).
Shadow: Lowers the accuracy of the opponent and deals damage.
Blood: You Heal 25% of the damage done to your opponent.
Ice: Freezes the opponent so they can’t move. Deals damage.
Teleport: Teleports you a specific area.
Smoke Spells
Smoke Rush:
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Smoke Burst:
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Smoke Blitz:
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Smoke Barrage:
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Shadow Spells
Shadow Rush:
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Shadow Burst:
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Shadow Blitz:
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Shadow Barrage:
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Blood Spells
Blood Rush:
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Blood Burst:
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Blood Blitz:
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Blood Barrage:
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Ice Spells
Ice Rush:
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Ice Burst:
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Ice Blitz:
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Ice Barrage:
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Teleport
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The Ancient Magicks
When you have the Ancient Magicks enabled, you will see a list of spells like the above ones when you open your spellbook.
Ancient Magicks脗聽
Picture Spell Magic Level Runes Max Hit脗聽
脗聽Smoke Rush脗聽 50 2 chaos, 1 fire, 2 deaths and 1 air 15
脗聽Shadow Rush脗聽 52 2 chaos, 2 deaths, 1 air and 1 soul 16
脗聽Paddewa (Edgeville Dungeon) Teleport脗聽 54 2 laws, 1 fire, and 1 air -
脗聽Blood Rush脗聽 56 2 chaos, 2 deaths and 1 blood 17
脗聽Ice Rush脗聽 58 2 chaos, 2 deaths and 1 water 18
脗聽Senntisten (Digsite Exam Centre) Teleport脗聽 60 2 laws and 1 soul -
脗聽Smoke Burst脗聽 62 4 chaos, 2 deaths, 2 fires and 2 airs 19
脗聽Shadow Burst脗聽 64 4 chaos, 2 deaths, 2 soul and 2 airs 20
脗聽Kharyll (Canifis Bar) Teleport脗聽 66 2 law and 1 blood -
脗聽Blood Burst脗聽 68 4 chaos, 2 deaths and 2 bloods 21
脗聽Ice Burst脗聽 70 4 chaos, 2 deaths and 4 waters 22
脗聽Lassar (Ice Mountain) Teleport脗聽 72 2 laws and 4 waters -
脗聽Smoke Blitz脗聽 74 2 deaths, 2 bloods, 2 fires and 2 airs 23
脗聽Shadow Blitz脗聽 76 2 deaths, 2 bloods, 2 airs and 2 souls 24
脗聽Dareeyak (Level 23 Wilderness) Teleport脗聽 78 2 laws, 3 fires and 2 airs -
脗聽Blood Blitz脗聽 80 4 bloods and 2 deaths 25
脗聽Ice Blitz脗聽 82 2 deaths, 2 bloods and 3 waters 26
脗聽Carrallanger (Wilderness Graveyard) Teleport脗聽 84 2 laws and 2 souls -
脗聽Smoke Barrage脗聽 86 4 deaths, 2 bloods, 4 fires and 4 airs 27
脗聽Shadow Barrage脗聽 88 4 deaths, 2 bloods, 4 airs and 3 souls 28
脗聽Annarkal (Demonic Ruins) Teleport脗聽 90 2 laws and 2 bloods -
脗聽Blood Barrage脗聽 92 4 bloods, 4 deaths and 1 soul 29
脗聽Ice Barrage脗聽 94 4 deaths and 2 bloods and 6 waters 30
脗聽Ghorrock (Ice Plateau) Teleport脗聽 96 2 laws and 8 waters -
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Ancient Staff
You may notice that you cannot use the normal staffs to auto-set the ancients spells. You need to use an Ancient Staff, which can be purchased after the quest (only once) for 80,000gp. You can also obtain them from Mummies in the temple, or from other players for about 80,000gp.
When wielded it gives you these bonuses:
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Tags: Ancient Magicks
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