Introduction
Please refer to the general God Wars guide for the basic mechanics of God Wars Dungeon.
Armadyl’s Titan, Kree’arra, although the lowest levelled of the God Wars bosses, has the highest max hit, an impressive 690 using ranged. He can also hit up to 500 with melee, and up to 250 with magic. However, he will only use his melee attack if no one is currently attacking him, so his melee is usually not a problem in groups. To enter Armadyl’s Eyrie you must have level 70 ranged and use a mithril grapple (and crossbow) to cross the gap. All of Armadyl’s minions fly too high to be attacked using melee weapons. His magic and ranged attacks are performed at the same time, and hit every player in the room. Prized drops from Kree’Arra and his minions include Armadyl ranging armour, his Godsword hilt, and godsword shards. Items which will render Armadyl’s minions outside the boss room unaggressive consist of: Armadyl ranging armour and the Armadyl Pendant. If using the Trollheim teleport to arrive at the dungeon, use this strategy to keep a full inventory: Teleport to Trollheim, drop 2 food items, teleport back to a bank, get 2 more of the items dropped, and then teleport back to Trollheim. You should now have a full inventory.
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Strategy
When fighting in a team, this boss’s attacks hit everyone in the room. Kree’arra will only use melee while not being attacked by anyone: this occurs very rarely in a team, and occurs less often in larger teams. Pray range ALWAYS, and emphasize range attack and magic defence, as well as prayer bonus. You can use ruby enchanted bolts for the first half of Kree’arra and then switch to diamond bolts, or just use diamonds throughout. Kill the minions in any order (usually Wingman Skree-magic, then Flockleader Geerin-ranged, and finally Flight Kilisa-melee) praying appropriately (Kree’arra’s minions, unlike other minions, do not switch targets while Kree is alive, and afterwards attack whoever is currently attacking them, instead of whoever dealt the last damage to Kree). Pray ranged before Kree spawns: the first attack without protection can be deadly, especially combined with the minion’s attacks.
You can get killcount either inside or outside of the Eyrie. Pray ranged and kill aviansies, preferably the lower levelled ones. They drop noted adamantite bars fairly often, which can often fund part of your trip. Aviansies to the east of the chasm require a Saradomin item. Armadyl and Zamorak items are necessities.
Suggested Levels
80+ ranged
75 defence
60 prayer (70 strongly recommended)
Keep in mind that these are suggested minimum levels. You can kill Kree’arra with lower levels, but you will perform much better with higher levels, and it is also much easier to find a group with higher stats. In a larger group, you can get away with lower stats. Having 70 prayer to bless teammates graves is highly recommended. Having 52 summoning for a spirit terrorbird to carry extra supplies is recommended, and higher levelled Beasts of Burdens or combat familiars are also an aid. Summoned monsters can cross the gap into the Eyrie. Melee does not affect any of Armadyl’s servants, and maging is ineffective. Therefore, you must range Kree’arra.
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Equipment
Recommended equipment:
Note: Items are listed from the best to the worst
Weapon: Rune Crossbow
Helmet: Verac’s Helm > Helm of Neitiznot
Amulet: Fury > Glory > Zamorak Stole* > Armadyl Pendant*
Body: Armadyl Chestplate* > Karil’s Leathertop > Zamorak Blessed Dragonhide*
Legs: Verac’s Plateskirt > Armadyl Plateskirt* > Karil’s Leatherskirt
Shield: Dragonfire Shield > Dragon Sq Shield > Granite Shield
Cape: Ava’s accumulator
Boots: Ranger > Snakeskin
Gloves: Barrows Gloves > God Blessed Bracers*
*Note: Starred items are Armadyl/Zamorak items that will protect you from their minions outside the boss room. Having one of each is NECESSARY.
Recommended Inventory
Mithril Grapple (requires crossbow)
Ruby Enchanted bolts (optional)
Teleport
Summoning Pouches (optional)
9 Super Restores
17 Saradomin Brews
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Solo
Solo Armadyl has both drawbacks and benefits over teams. It’s much easier to start a trip, and you get to keep all your drops yourself, although your trips are much shorter, and usually more expensive. There are also higher requirements. In addition, Kree’arra’s melee attack is used much more often when only one person is in the room.
Recommended Levels:
90+ ranged
90+ defence
70 prayer
52+ summoning
80 magic
The strategy is different than in a team. You will still pray ranged, but having a high melee defence is more important, and you will need to behave differently. Kree’arra only uses his melee attack when there is no one attacking him. This means that whenever you need to drink a potion, you may be attacked by melee. While eating, you should take a few steps away if he is close to you, sticking close to the walls, and attack him as soon as you can. Try not to let him melee you, he can hit very hard. The recommended equipment is the same.
Praying Steel Skin and/or Eagle Eye or other boosting prayers can help you suffer less damage and kill Kree faster, but it does use more prayer points. It’s up to personal preference. Using a summoned familiar helps the most during solo runs: you can use a Terrorbird or Tortoise to greatly increase your inventory.
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Lootshare
While fighting as a team in this multicombat area, use the LootShare chat system to ensure honest reporting of monster drops. Not only will this system report your team’s drops for everybody within the chat (with at least the minimum set rank), but will also increase each individual’s chances of getting drops, opposed to drops being limited to only one or a few individuals who consistently do the most damage.
To have a chance at the drops from the LootShare system, you must be within 16 squares of the killed monster. Also make sure that your rank is set high enough to have a chance for team drops if you are in a team using LootShare.
If the Clan Chat owner has the Coinshare option enabled, all those entitled to receive lootshare drops will have it activated. Coinshare is applied only to certain drops. The drop will be converted to coins and all lootshare members will receive an equal split if Kree’arra or any of his minions drop any of these items:
Godsword shard 1, 2, or 3
Armadyl Helm, Chestplate, or Plateskirt
Armadyl Hilt
Dragon Med Helm
Dragon Spear
Shield Left Half (dragon)
Please refer to our New Members P2P guide for a listing of all worlds the Lootshare system is enabled upon. Note that worlds can change frequently and Jagex’s world select page should be your point of reference for Lootshare worlds.
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Conclusion
Armadyl requires higher stats than the melee bosses to perform well at, but the drops are generally more highly valued. All players have the same task, instead of having to seek out a tank. It is also generally fairly easy to find teammates. Here, killcount usually takes longer than the melee bosses, and you will suffer more damage while performing it. It’s a classic case of risk vs. reward. Please note that this is an introduction for newcomers: this is just one of a multitude of strategies applicable in God Wars. Good luck!
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Tags: Armour, Arra, Bolts, Eyrie, Food Items, Gap, God Wars, Godsword, Hilt, Kree, Mechanics Of God, Melee Attack, Melee Weapons, Mithril, Ruby, Shards, Teleport, Titan, Trollheim, Wingman
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