Uk servers outage (fixed)

Posted by: runescape  //  Category: Beginners' Guide

On 4th-sept the internet connection to our uk servers failed, causing our uk worlds to become temporarily unavailable.
I phoned the company that provides the hosting & bandwidth for the uk servers, and was told that the problem was causing by their main router failing. In fact apparently not only had their main router broken, but the backup router had broken also! The situation was further exasperated by the air-conditioning to one of the racks failing, causing equipment to overheat. All this meant it took longer than expected to get everything fixed.

The hosting company managed to get the uk servers back online earlier today (5th sept), by swapping in a 3rd replacement router, but it seems the replacement was unable to handle all the traffic so the servers were somewhat laggy.

Apparantly the original router has now been fixed, so they’ve all been moved back to that one. It seems everything is finally working, the servers are online and there doesn’t seem to be any lag (fingers crossed!)

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Website Overhaul

Posted by: runescape  //  Category: Beginners' Guide

Today regular visitors to our website might notice that we have massively overhauled the front page!
We know some of you might be used to our old layout, but we think that once you are used to the new design you will agree that it is easier to navigate. We have tried to make the front-page make better use of the available screen space, as well as making the most accessed areas (for example the worldmap) easier and quicker to get to.

The layout of the manual has also been improved, and lots of new information has been added, including a few new sections for you to discover yourselves!

You will also be glad to know we have added an all new exclusive wallpaper to our extra files section, which has moved towards the bottom of the main menu.

Finally, Mozilla Firefox 0.9 users will be pleased to know that we have improved compatibility with that browser, so you will now be able to login to the secure section of the site with less hassle than before.

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Priest In Peril Quest

Posted by: runescape  //  Category: Beginners' Guide

King Roald of Varrock has recently found communications with the Temple guarding the Eastern border of Misthalin have been abruptly cut off.
Anxious that something may have happened to his close friend Drezel, he is seeking volunteers to go forth and discover what the problem may be.

Those in search of adventure should make their way to see King Roald in Varrock palace immediately, to set forth on the Priest In Peril quest!

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Warning to fan site users

Posted by: runescape  //  Category: Beginners' Guide

Warning: It has come to our attention that two large but independent RuneScape fan sites (one run by W13 and another one run by Lightning) have recently been hacked. If you are not a user of the fansites in question you can safely ignore the rest of this message.

Unfortunately we cannot verify or guarantee the security of independent fan websites. Since we don’t control these sites there is no guarantee that they are safe to use, or that they are secure. We therefore always recommend you use such independant websites with extreme caution.

1) We have always stated that you should NEVER enter your password ANYWHERE except runescape.com. If you ignored this advice and used your runescape password on a fansite, then your account is in extreme danger, please change your password immediately!

2) We have always stated that you should NEVER download unofficial runescape software from fan-sites, because it may contain a virus or keylogger. If you ignored this advice your runescape account and computer is in danger, since the software may have been modified by the hacker. We recommend you delete it, install anti-virus and firewall software, and change your password.

As always we recommend everyone reads our security tips and doesn’t just ignore them!

Our own security has NOT been affected by this incident. Therefore to allow you to chat and talk in safety we are working hard to launch our own official forums. These are not ready yet since we want to make 100% sure they are secure first. When they are ready they will appear here on runescape.com.

Remember: If you receive any emails offering to let you “test” our new forums or any other new features, they are definitely fake, and should be deleted, all our testing is done in-house by our very own QA-team.

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Singapore server relocated

Posted by: runescape  //  Category: Beginners' Guide

Following a lot of negative feedback regarding the Singapore server we’ve decided to relocate it. It seems that it just doesn’t provide a better connection to most people in that part of the world, despite being physically nearer.
Our poll showed that even amongst people living in Australia and Singapore, a mammoth 63% found it WORSE than our other servers, and only 16% found it significantly better. This is very disappointing and clearly doesn’t justify keeping the server there. Especially given how much hosting costs are in that part of the world (10 times the price, of what we pay in san-franciso!)

Therefore our Singapore server is being taken offline today, and we are shipping it to Toronto - Canada, to see if it can be of more value to our users there.

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Quadruple Bank Space!

Posted by: runescape  //  Category: Beginners' Guide

We are pleased to announce that the Bank of RuneScape has recently finished extending its new secure vaults, deep under each branch.
“We felt,” a senior cashier commented, “that many of our customers needed more space for their belongings, and of course, we were only too happy to help!”

This move is the latest in the continuing expansion of the Bank of RuneScape, offering RuneScape members a fourth bank page.

“Its all a big con!” a downtrodden peasant was heard saying in the street, “all they want is to wear your party hats when you’re not around!”

New RS Engine Progress

Posted by: runescape  //  Category: Beginners' Guide

I know lots of you are wondering how the RuneScape engine update is progressing so I’ve taken a few minutes to update my progress chart with the latest figures.
This is my personal progress chart, and so only show aspects of the update that I am working on. We’ll probably get some of the other staff who are converting the maps and quests, to post their own progress reports too.

Andrew

——————————————————————————–

Andrew’s progress chart for RuneScape-Engine-Update

[Numbers in square brackets indicate updated progress as of 16th Jun]

Please note you can’t easily work out a release date from these numbers since the tasks are not all the same size or difficulty. For example the script interpreter is probably as complex as all the secondary tasks put together since it controls every single aspect of the game.

Not only are the tasks different sizes, but also as more tasks are completed it is possible to reuse earlier code more. For example the close-range combat took a long time to do, but the other combat types will be able to reuse much of the same code so should be far faster to complete. This is why it is difficult for us to give an exact release date

Primary tasks

Core modules
New 3d-engine - 95%
content delivery system - 90% - [95%]
internal map-build system - 90%
player management system - 100%
location management system - 100%
npc management system - 100%
object management system - 90% - [95%]
inventory management system - 90% - [100%]
login/save-game server - 10% - [70%]

Tools:
New animation tool - 100%
New map editor - 100%
New compression tools - 100%

Script system:
Specify new script system - 100%
Write new script compiler - 100%
Write new script interpreter - 50% - [90%]

Interface system:
Specify new interface system - 100%
Write new interface designer - 90% - [100%]
Write new interface interpreter - 60% - [90%]

Multi-way combat system:
specify new combat system - 80% - [100%]
close-range combat - 0% - [90%]
long-range combat - 0% - [10%]
duelling - 0%
prayer/magic - 0%

NPC AI
npc behaviour modes - 10% - [50%]
npc scripting - 0% - [90%]

Secondary tasks

Chat:
npc chat - 90% - [100%]
public chat - 10% - [50%]
friends-list - 0%

Non-scriptable interfaces:
mini-map - 100%
player design screen - 0%
title screen - 0% - [50%]

Complex interfaces:
inventory/wear system - 100%
shop system - 0%
trading system - 0%
bank system - 0%

Misc:
player route-finding - 90%
camera behaviour - 50% - [90%]
music/sound integration - 0% - [50%]
data collect module - 0%

New Digsite Quest!

Posted by: runescape  //  Category: Beginners' Guide
Some say there are only two religions in the land of Runescape; Saradominist, or ‘the good’, and Zamorakian (’the bad’).
But there have been many other gods at work on the land…
For many ages religious wars wracked the lands, and the victors decided to write history as they saw fit, denying the existence of other deities. The zealousness of Saradominists and Zamorakians almost wiped all trace of other deities from the land… until now.

Now, a more enlightened and modern time, people thirst for knowledge and power, giving rise to those who follow no deity - for no deity meets their beliefs. Turning their back on their family religions older gods were rediscovered, altars, temples and holy places long forgotten are found once more.

Most recently a previously hidden altar has been discovered, buried deliberately under tonnes of rock and earth by a saradominist settlement that once existed nearby in their efforts to suppress its’ existence…

What wonders might exist there? What unknown treasures, or terrible secrets can be found in the digsite quest?

Personalised Shops in Runescape

Posted by: runescape  //  Category: Beginners' Guide

As of today, shops in RuneScape are now personalised for every player. The amount of stock you see in each shop is now unique to your account and, therefore, no longer affected by the actions of other players.

This has a number of advantages:
Most importantly, it allows us to relax the price limits on the Grand Exchange. For somewhat complicated reasons, it means it is safe for us to drop the minimum price for many items, and raise the maximum price for some items. This means many items will no longer have their price set against an artificial limit, allowing prices to move more freely and better match player supply and demand. Similarly, many items that are popular for high-alching have had their lower limits relaxed to make the Grand Exchange work more smoothly.
It means shops no longer have to offer unlimited stock to meet everyone’s needs. Because each player sees their own stock, we can put in more realistic stock behaviour, where the stock (and price) goes up and down as you buy and sell, without worrying about one player buying out all the stock and depriving everyone else. Unlimited stock has weird effects on the economy of the game, and getting rid of it is vital for being able to relax the Grand Exchange price limits. Don’t worry, the stock is still very generous and should be plenty to supply ordinary play – particularly for items that you might need in greater numbers (e.g. arrows, runes and other consumables will be available in higher quantities than items like armour, tools and weapons).
Shops may now be more worth selling your items to. A general store will never be full of other players’ unwanted items and specialist stores may offer better prices when they are low on stock. This means they are more useful for converting ‘junk’ items into cash, because each player has their own separate allowance for how much they can sell into the shop before the price drops.
With this personalising of shop stocks, we realised that it would negate some of the rewards earned from the Varrock and Karamja Achievement Diaries, so we’ve substituted them for other rewards.

The majority of Karamja diary’s easy reward is that you get better prices from Karamja’s shops. We couldn’t take this reward away without replacing it, so we have added Dell Monti, a pirate with a passion for pineapples, who will freely share his fruity bounty with you on a daily basis (if you are wearing your Karamja gloves).

Varrock diary’s smaller reward regarding shop prices is replaced with a greater possibility of obtaining skull sceptre parts from creatures in the Stronghold of Security, as well as doubling the charges it has if you make it while wearing your Varrock armour. Please note that the reward for buying battlestaves from Zaff while wearing Varrock armour has not been affected by this update in any way.

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Posted by: runescape  //  Category: Beginners' Guide

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