Runescape WHAT LIES BELOW QUEST STRATEGY

Posted by: cow  //  Category: Runescape Quests

Starting location: Speak to Rat Burgiss at the crossroad on the path south of Varrock.
Quest difficulty level: Medium.
Reward: 8000 Runecrafting, 2000 Defense, Beacon Ring, alternative route to the chaos altar.
Quest points gained: 1.
Required Quests: Rune Mysteries.
Required Skills: Level 35 Runecrafting.
Required Items: Bowl, 15 chaos runes.
Monsters: Outlaw (Level 32), King Roald (Level 47).
NPC: Rat Burgiss, Surok Magis, Zaff.

WHAT LIES BELOW QUEST WALKTHROUGH
Speak to Rat Burgiss at the crossroads of Lumbridge and Varrock. While traveling to Varrock, his cart was ransacked by outlaws. These outlaws took five pages of some very important papers. Offer to get them back for him. He heard the outlaws say they were heading to a camp site northwest of Varrock. Burgiss provides a folder to put the pages in, after you have reclaimed them. Head up to the outlaws camp - due east of the Edgeville fairy ring and southwest of the Spirit Tree. Kill five Outlaws (Level 32) and use the papers they drop on your folder. Return to Burgiss and give him his folder.
Burgiss will tell you a secret. Your response makes him decide to instead give you another task which is delivering a letter that is incomprehensible to you. The letter is to be given to Surok Magis, a wizard residing in the Varrock Palace Library, so head up and speak to him. Upon giving him the letter, he will immediately destroy it and offer to let you in on a secret - he has discovered a way to turn clay into gold bars. He only needs a few more things so he can create enough gold to share with you: a bowl and a wand with the power of the chaos altar in it. He will give you a metal wand and a diary written by one Sin’keth, a follower of Zamorak who helped in the creation of the Tunnel of Chaos, hidden beneath a statue of Saradomin. Surok Magis will also tell you of a historic tome somewhere in the library which contains details on a shortcut to the Chaos Altar. Search the bookcases until you find the Dagon’hai history; this book also points to the statue of Saradomin as the entrance to the Tunnel of Chaos.

Take 15 chaos runes and the metal wand to the Chaos Altar. There are three ways to go:

The Abyss - Like any normal abyss trip, go through the abyss and into the Chaos portal.
The Wilderness - Head north and west from Edgeville and enter the Chaos Altar with a talisman or tiara.
The Tunnel of Chaos (Level 42 Mining Required) - You will need a Chaos talisman or tiara for this path. Head out the east gate of Varrock and follow the path north to the Saradomin statue.
The Saradomin Statue Use a bronze pickaxe to excavate the statue. If you don’t have one speak to Anna Jones who will give you one on Surok’s orders. Use the wand on the Chaos altar to infuse the runes. Return to Surok with the Infused wand and bowl. He must now prepare the spell, which will take some time.
To occupy you during the wait, he has a letter for you to deliver to Rat Burgiss. Head to Rat and give him the letter - after reading it he will decide to let you in on his secret. It turns out he is really the Commander of the Varrock Palace Secret Guard, acting on suspicions that Surok was trying to control King Roald. It appears in your vain wishes for gold, you have really helped Surok to finally get the items needed for his mind-control spell. The only person with the knowledge to counteract this spell is Zaff, the owner of the staff shop in Varrock. Speak with him, saying that Rat Burgiss sent you. The spell developed to counteract Surok’s mind-control spell will only work if King Roald is made incredibly weak beforehand. Zaff will give you some instructions and a beacon ring, used to summon him when King Roald is appropriately weakened. Though Surok will most likely refuse to an arrest, you have been made an honorary member of the Varrock Palace Secret Guard so you are able to arrest him.

It is time to return to the Varrock Palace Library and confront Surok. He, of course, refuses to go quietly. Instead, he orders King Roald - already placed under his spell - to attack you. In a cut scene, Surok will summon King Roald (Level 47), who, after brief disorientation, decides he must kill you. Fight him until your chatbox says “Now would be a good time to summon Zaff!” Operate the Beacon Ring, and Zaff will cast the counter-spell, then teleport King Roald out of danger. Surok will attempt to escape, but his teleportation spell will be corrupted by Zaff. Zaff has instated a permanent teleblock on the library, stopping Surok from ever leaving. All that is left is to go to Rat and tell him of the mission’s success. Though it is expected he will no longer be a problem, a closer watch is now being kept on Surok. Burgiss gives you the reward, mentioning that one day there may be a place for you in the Varrock Palace Secret Guard.

Runescape HAUNTED MINE QUEST STRATEGY

Posted by: cow  //  Category: Runescape Quests

Starting location: Speak with Zealot in the Mines in Morytania, located south-west of Mort’ton.
Quest difficulty level: Medium.
Reward: 22.000 strength exp. and the crystal to make a Salve Amulet (just use a string of wool on the crystal), which increases your attack and strength with 15% when fighting the undead. It also gives you +3 defence to all.
Quest points gained: 2.
Required Skills: Level 15 Agility, 35 Crafting and ability to defeat a level 95 enemy. Protect from Missiles (level 40 prayer) recommended.聽
Required Items: Chisel and Food. Prayer and super energy potion(s) recommended. As always when fighting high level monsters, dragon amulet, ring of duelling or other means of teleportation is a good idea.
Monsters: Treus Dayth (level 95).
NPC: Zealot (Quest start in the Mines in Morytania, located south-west of Mort’ton).

HAUNTED MINE QUEST WALKTHROUGH
Zealot: After speaking with Zealot (telling him that you are a follower of Saradomin), pickpocket him to get the key he didn’t want to give you when speaking to him. Go south and you should come to a mining cart, climb over it and follow the road and you’ll come to the entrance of the mine (Cart tunnel).
The crazy mining cart: Once inside, work your way west until you see another cart tunnel, go out, head south and go in the other tunnel. You should now see a ladder a little east of you. Go down and head east, you should see another ladder here, go down that, and look at your mini-map. You should see a yellow dot, this is a mine cart moving around, be careful and don’t get hit by it as it’ll do damage to you. It’s a good idea to have run on now, there’s some ’safe spots’ where you can stand while the cart moves on the track, stand here until the cart is far enough away for you to make it to the next safe spot. At the end of the track you’ll find a ladder, go down.
The levers: As you make your way north through the cave, pick a glowing fungus. Go north-west and you should come to a mine cart with a ’search’ option. Use your fungus on this. Now go a little north-east and you should find some levers. Examine them all, and Pull A, B, D and E, and then head north-west, past the points settings board, and you should find the levers F-K, here you pull I and J. If you fail, make sure you pick a new fungus and place it in the cart (You fail when your cart sinks).
Back up and down again: Now head all the way back to the first level of the cave, and go down the ladder right before the place where you went out of the cave. Go north-east and down the ladder there. Go west, and down the ladder there, and you should see the mine cart from before. Search it to find the fungus, and then go back up the ladder. Head east, and make your way to the ladder going down, watch out though, there’s another cart moving around there. When you’re down there, take the eastern road, and you should end up at a water valve. Make sure you have 80%+ energy left, and then use the Zealot’s Key on the valve, after this, run into the lift and go down.
Treus Dayth: You should now be plunged in a chamber filled with water. Go east and down the stairs and prepare for the final fight. In the middle of the room there’s a crate with an ‘innocent looking key’ on it. Try to take this and you’ll be attacked. Put protection from missiles on to protect you from the flying axes, and hunt Treus Dayth down. Go through the east door, up the stairs, west until you get to another set of stairs, go down. There’s a large door on the south side, go in, and head south-east until you find some crystal outcrop. Use your chisel to cut some and you’ve completed the quest.