Bandos’s Stronghold

Posted by: amber  //  Category: monster hunting, runescape hunting guide

Introduction
Please refer to the general God Wars guide for the basic mechanics of God Wars Dungeon. Bandos’s chosen General is General Graardor.
He is usually referred to by players as the easiest of the God Wars Dungeon bosses to defeat. However, you should always be aware while fighting, he can still hit very hard, up to 690 at maximum. He has two attacks, one a melee attack which hits up to 600, and secondly a ranged-based attack which can hit a maximum of 350. He will only target one player with his melee attack at once: if you are his target, always pray protect from melee. His ranged attack hits all players. Very few items give protection from his followers: the Ancient Mace, Bandos godsword, and the items from the Bandos armour set. You can also take a dip in the Bandos pool if you’ve completed the As a First Resort… quest. To enter, you need a hammer and 70 strength. General Graardor’s most prized drops include Bandos armour pieces, as well as godsword shards and his godsword hilt. If using the Trollheim teleport to arrive at the dungeon, use this strategy to keep a full inventory: Teleport to Trollheim, drop 2 food items, teleport back to a bank, get 2 more of the items dropped, and then teleport back to Trollheim. You should now have a full inventory.

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Strategy
The best strategy to fight Bandos is by using a tank method. In this method, one player will enter first, praying melee. This is usually the highest levelled player in the group. His outfit will emphasize ranged defence, and he will suffer all damage from General Graardor. Other players should emphasize prayer and attack bonus, while still having fair defence to protect from the minions, as well as in case the General turns on them from spawning or killing the tank. These players should pray ranged while Graardor is alive. The tank should always enter the room first and engage Graardor. Then, and only then, should the rest of the team enter. After killing Graardor, the minions should be killed in this order: Steelwill (praying magic), then either Grimspike (praying range) or Strongsack (praying melee). Then, everyone but the tank should go to the very north-western corner, because Graardor spawns on the south-east side. The tank should engage him as soon as possible. While tanking, if you need to eat or drink a potion, run quickly under Graardor, eat, and then attack him. With practice, you can avoid getting hit while eating.

The best spot for kill-count is outside the Stronghold, near the ice bridge to Zamorak’s Fortress, on goblins and hobgoblins. For this spot you will need to bring a zamorak item. The other spot is on hobgoblins, outside the Stronghold, but just south of the Bandos boss room. You do not need an item for this spot.

Suggested Levels (warrior)

70 attack, strength, and defence
60 prayer (70 strongly recommended)
If ranging, 70+ ranged
Suggested Levels (tank)

85 defence
80 attack and strength
70 prayer
Keep in mind that these are suggested minimum levels. You can kill Graardor with lower levels, but you will perform much better with higher levels, and it is also much easier to find a group with higher stats. In a larger group, you can get away with lower stats. Having 70 prayer to bless teammates graves, as well as for piety, is highly recommended. Ranging and meleeing are both good choices. Maging, however, is ineffective against all God Wars Bosses, due to its low accuracy and the low defence of robes.

Having 52 summoning for a spirit terrorbird to carry extra supplies is recommended, and higher levelled Beasts of Burden or combat familiars are also an aid. Note: don’t bring an aggressive familiar, like a terrorbird if you’re not the tank. If your familiar attacks him, he’ll focus on you. Instead, bring a passive familiar, like a bunyip.

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Equipment
Recommended equipment (warrior):
Note: Items are listed from the best to the worst

Weapon: Godsword > Abyssal Whip
Helmet: Helm of Neitiznot > Berserker helm > Warrior helm
Amulet: Fury > Glory
Body: Bandos Chestplate* > Verac’s Brassard > Other high defence platebodies
Legs: Bandos Tassets* > Verac’s Plateskirt > Other high defence platelegs
Shield: (If using whip) Rune Defender > Dragonfire Shield > Obsidian Shield
Cape: Fire cape > Skill Cape > God cape
Boots: Dragon > Rune
Gloves: Barrows > Dragon > Rune > Regen Bracelet > Adamant > Combat Bracelet
Ring: Berserker Ring(i) > Warrior Ring(i) > Berserker Ring > Warrior Ring > Ring of Life

*Note: Starred items are Bandos items that will protect you from his minions outside the boss room. Having one (or dipping in the Bandos Pool) is NECESSARY.

Recommended inventory (warrior):

8 Prayer Potions
2 Super attack and 2 super strength potions/ 2 ranging potions
Hammer
Teleport
Summoning pouches (optional)
Rest food (sharks recommended)*

Note: You should share food with your tank when needed - the tank will suffer much greater damage than warriors.

Void

Void is recommend for large teams because of it’s low defense.

Recommended equipment (tank):
Weapon: Abyssal Whip > Godsword
Helmet: Torag’s Helm/Guthan’s Helm > Other high defence helms
Amulet: Fury > Glory
Body: Guthan’s/Dharok’s/Torag’s Platebody > Karil’s Top > Bandos Chestplate*
Legs: Torag’s Platelegs > Other high defence platelegs
Shield: (If using whip) Dragonfire Shield > Obsidian Shield
Cape: Fire cape > Skill Cape > God cape
Boots: Dragon > Rune
Gloves: Barrows > Dragon > Rune > Regen Bracelet > Adamant > Combat Bracelet
Ring: Berserker Ring(i) > Warrior Ring(i) > Berserker Ring > Warrior Ring > Ring of Life

Recommended inventory (tank)

19 Saradomin Brews
7 Super Restores
Hammer
Teleport
Summoning Pouches (optional)

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Solo
Soloing Bandos has both drawbacks and benefits over teams. It’s much easier to start a trip, and you get to keep all your drops yourself, although your trips are much shorter, and usually more expensive. There are also higher requirements.

Recommended Levels:

90 attack, strength and defence
70 prayer
52+ summoning
70+ magic
The strategy is similar to acting as the tank in a team. You will pray melee, emphasize range defence, and fight the boss. However, godswords help much more on killing the boss, and you need to deal much more damage, while taking more damage than in a team. You will use sharks instead of brews and restores.

Recommended equipment (solo):

Weapon: Godsword > Abyssal Whip
Helmet: Torag’s Helm/Guthan’s Helm > Other high defence helms
Amulet: Fury > Glory
Body: Karil’s Top > Bandos Chestplate*
Legs: Bandos Tassets > Other high defence platelegs
Shield: (If using whip) Dragonfire Shield > Blessed Spirit Shield > Obsidian Shield
Cape: Soul Wars > Fire cape > Skill Cape
Boots: Dragon > Rune
Gloves: Barrows > Dragon

Recommended Inventory (Solo)

Super attack, super strength, and super defence potion
Three prayer potions
Hammer
Teleport
Rest Sharks

Praying Piety as well as melee protect can speed up your kills and limit damage, but it does use far more prayer points. It’s up to personal preference. Using a summoned familiar helps the most during solo runs: you can use a Terrorbird or Tortoise to greatly increase your inventory.

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Lootshare
While fighting as a team in this multicombat area, use the LootShare chat system to ensure honest reporting of monster drops. Not only will this system report your team’s drops for everybody within the chat (with at least the minimum set rank), but will also increase each individual’s chances of getting drops, as opposed to drops being limited to only one or a few individuals who consistently do the most damage.

To have a chance at the drops from the LootShare system, you must be within 16 squares of the killed monster. Also make sure that your rank is set high enough to have a chance for team drops if you are in a team using LootShare.

If the Clan Chat owner has the Coinshare option enabled, all those entitled to recieve lootshare drops will have it activated. Coinshare is only applied to certain drops. The drop will be converted to coins and all lootshare members will receive an equal split if General Graardor or any of his minions drop any of these items:

Godsword shard 1, 2, or 3
Bandos Boots, Chestplate, or Tassets
Bandos Hilt
Dragon Med Helm
Dragon Spear
Shield Left Half (dragon)
Please refer to our New Members P2P guide for a listing of all worlds the Lootshare system is enabled upon. Note that worlds can change frequently and Jagex’s world select page should be your point of reference for Lootshare worlds.

Conclusion
Bandos is one of the most simple God Wars dungeon bosses to understand and is a good first boss for beginners to try out. Killcount can be had on low-leveled creatures, and the boss’s attacks can be avoided so long as you are not tanking. It is also one of the more popular bosses to team, so finding a group is usually easier than the other bosses. Please note that this is an introduction for newcomers: this is just one of the multitude of strategies applicable in God Wars. Good luck!

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Armadyl’s Eyrie

Posted by: amber  //  Category: monster hunting, runescape hunting guide

Introduction
Please refer to the general God Wars guide for the basic mechanics of God Wars Dungeon.
Armadyl’s Titan, Kree’arra, although the lowest levelled of the God Wars bosses, has the highest max hit, an impressive 690 using ranged. He can also hit up to 500 with melee, and up to 250 with magic. However, he will only use his melee attack if no one is currently attacking him, so his melee is usually not a problem in groups. To enter Armadyl’s Eyrie you must have level 70 ranged and use a mithril grapple (and crossbow) to cross the gap. All of Armadyl’s minions fly too high to be attacked using melee weapons. His magic and ranged attacks are performed at the same time, and hit every player in the room. Prized drops from Kree’Arra and his minions include Armadyl ranging armour, his Godsword hilt, and godsword shards. Items which will render Armadyl’s minions outside the boss room unaggressive consist of: Armadyl ranging armour and the Armadyl Pendant. If using the Trollheim teleport to arrive at the dungeon, use this strategy to keep a full inventory: Teleport to Trollheim, drop 2 food items, teleport back to a bank, get 2 more of the items dropped, and then teleport back to Trollheim. You should now have a full inventory.

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Strategy
When fighting in a team, this boss’s attacks hit everyone in the room. Kree’arra will only use melee while not being attacked by anyone: this occurs very rarely in a team, and occurs less often in larger teams. Pray range ALWAYS, and emphasize range attack and magic defence, as well as prayer bonus. You can use ruby enchanted bolts for the first half of Kree’arra and then switch to diamond bolts, or just use diamonds throughout. Kill the minions in any order (usually Wingman Skree-magic, then Flockleader Geerin-ranged, and finally Flight Kilisa-melee) praying appropriately (Kree’arra’s minions, unlike other minions, do not switch targets while Kree is alive, and afterwards attack whoever is currently attacking them, instead of whoever dealt the last damage to Kree). Pray ranged before Kree spawns: the first attack without protection can be deadly, especially combined with the minion’s attacks.

You can get killcount either inside or outside of the Eyrie. Pray ranged and kill aviansies, preferably the lower levelled ones. They drop noted adamantite bars fairly often, which can often fund part of your trip. Aviansies to the east of the chasm require a Saradomin item. Armadyl and Zamorak items are necessities.

Suggested Levels

80+ ranged
75 defence
60 prayer (70 strongly recommended)
Keep in mind that these are suggested minimum levels. You can kill Kree’arra with lower levels, but you will perform much better with higher levels, and it is also much easier to find a group with higher stats. In a larger group, you can get away with lower stats. Having 70 prayer to bless teammates graves is highly recommended. Having 52 summoning for a spirit terrorbird to carry extra supplies is recommended, and higher levelled Beasts of Burdens or combat familiars are also an aid. Summoned monsters can cross the gap into the Eyrie. Melee does not affect any of Armadyl’s servants, and maging is ineffective. Therefore, you must range Kree’arra.

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Equipment
Recommended equipment:
Note: Items are listed from the best to the worst

Weapon: Rune Crossbow
Helmet: Verac’s Helm > Helm of Neitiznot
Amulet: Fury > Glory > Zamorak Stole* > Armadyl Pendant*
Body: Armadyl Chestplate* > Karil’s Leathertop > Zamorak Blessed Dragonhide*
Legs: Verac’s Plateskirt > Armadyl Plateskirt* > Karil’s Leatherskirt
Shield: Dragonfire Shield > Dragon Sq Shield > Granite Shield
Cape: Ava’s accumulator
Boots: Ranger > Snakeskin
Gloves: Barrows Gloves > God Blessed Bracers*

*Note: Starred items are Armadyl/Zamorak items that will protect you from their minions outside the boss room. Having one of each is NECESSARY.

Recommended Inventory
Mithril Grapple (requires crossbow)
Ruby Enchanted bolts (optional)
Teleport
Summoning Pouches (optional)
9 Super Restores
17 Saradomin Brews

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Solo
Solo Armadyl has both drawbacks and benefits over teams. It’s much easier to start a trip, and you get to keep all your drops yourself, although your trips are much shorter, and usually more expensive. There are also higher requirements. In addition, Kree’arra’s melee attack is used much more often when only one person is in the room.

Recommended Levels:

90+ ranged
90+ defence
70 prayer
52+ summoning
80 magic
The strategy is different than in a team. You will still pray ranged, but having a high melee defence is more important, and you will need to behave differently. Kree’arra only uses his melee attack when there is no one attacking him. This means that whenever you need to drink a potion, you may be attacked by melee. While eating, you should take a few steps away if he is close to you, sticking close to the walls, and attack him as soon as you can. Try not to let him melee you, he can hit very hard. The recommended equipment is the same.

Praying Steel Skin and/or Eagle Eye or other boosting prayers can help you suffer less damage and kill Kree faster, but it does use more prayer points. It’s up to personal preference. Using a summoned familiar helps the most during solo runs: you can use a Terrorbird or Tortoise to greatly increase your inventory.

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Lootshare
While fighting as a team in this multicombat area, use the LootShare chat system to ensure honest reporting of monster drops. Not only will this system report your team’s drops for everybody within the chat (with at least the minimum set rank), but will also increase each individual’s chances of getting drops, opposed to drops being limited to only one or a few individuals who consistently do the most damage.

To have a chance at the drops from the LootShare system, you must be within 16 squares of the killed monster. Also make sure that your rank is set high enough to have a chance for team drops if you are in a team using LootShare.

If the Clan Chat owner has the Coinshare option enabled, all those entitled to receive lootshare drops will have it activated. Coinshare is applied only to certain drops. The drop will be converted to coins and all lootshare members will receive an equal split if Kree’arra or any of his minions drop any of these items:

Godsword shard 1, 2, or 3
Armadyl Helm, Chestplate, or Plateskirt
Armadyl Hilt
Dragon Med Helm
Dragon Spear
Shield Left Half (dragon)
Please refer to our New Members P2P guide for a listing of all worlds the Lootshare system is enabled upon. Note that worlds can change frequently and Jagex’s world select page should be your point of reference for Lootshare worlds.

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Conclusion
Armadyl requires higher stats than the melee bosses to perform well at, but the drops are generally more highly valued. All players have the same task, instead of having to seek out a tank. It is also generally fairly easy to find teammates. Here, killcount usually takes longer than the melee bosses, and you will suffer more damage while performing it. It’s a classic case of risk vs. reward. Please note that this is an introduction for newcomers: this is just one of a multitude of strategies applicable in God Wars. Good luck!

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Detailed Boss Information

Posted by: runescape  //  Category: Runescape Quests

Damis

He has 2 forms, use Protect from Melee with both if you can. The first form (Level 103, 95 HP) is easy and just drains about half your prayer at the beginning of the battle. The second form (Level 174, 160 HP) can be extremely hard if you let him drain your prayer. He drains your prayer 4-6 points every time he hits and he hits fast and up to 28+ damage. You will need lots Prayer Potions and a Ddp++ to poison him. Claws of Guthix is useful to drain his Defense. His Defense is extremely high so it is very hard to get melee damage off. You can use a safe spot northwest of where he attacks you (it is still in multi combat area) to hide and eat. You cannot safely use Magic, Range or a Halberd from this spot, when you do you will automatically walk to where Damis can attack you and most likely take damage and lose prayer points from his attack.

Kamil

He is Level 154 with 130 HP and can be hard to Melee because every time he freezes you it will stop your melee attack and you will have to attack him again manually. He uses Melee and Ice Magic that will freeze you in place (and can do quite a bit of damage). Use Protect from Melee; Mystic or Dragonhide armor should deflect some of his magic attacks. He has medium HP, so several good Fire Magic attacks can finish him off. Take food for the damage he will do with Magic attacks. He is in an area where your stats (noncombat included) will be drained 1 or more points every 5-10 seconds you are there.

Fareed

He is Level 169 with 130 HP and does incredible Melee damage if you let him but not if you use Protect from Melee. He can do up to 43+ damage if you don’t have Protect on! He uses a magic attack that seems similar to Flames of Zamorak (which can do up to 20-30 damage and drain your Magic level) but he rarely uses it and it doesn’t seem to do much damage when he does. It is unconfirmed whether it drains any stats or not. He has medium HP, so a few good Water Waves will finish him off. You will want Prayer Potions, some food and Water Blast or Wave runes; a Dragon Weapon/Abyssal Whip; or high level Range weapon.

Dessous

He is Level 139 with 200 HP and uses powerful Melee (about 10+ each hit) and semipowerful Range and Magic attacks. The Magic and Range attacks will send what looks like purple bats at you that do 5 damage for each type (10 damage total each time he uses it). If you use Protect from Range or Magic it only cancels out one of them so you still get hit 5 damage. Use Protect from Melee and use Claws of Guthix or any high level Magic attack or a good Melee Weapon. Dessous has medium HP, and several good hits will do him in. You can also use any attack type you wish. Take good food, Monkfish or better to heal from this Magic/Range attacks. Crumble Undead does not effect him, he is not classed as Undead.

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