Start Point: Talk to Yanni Salika in the Antique’s shop in Shilo Village
Requirements: Must have completed Rune Mysteries, Druidic Ritual Quest and Shilo Village Quest, Level 25 Crafting, Level 18 Herlore, Level 36 Agility, Level 30 Smithing and the Ability to defeat a level 92 Slagilith
Items Required: Ship Ticket to the ‘Lady of the Waves’ or about 100 Coins, 4 Steel Bars, Bowl, Empty Tea Cup(Steal a Cup of Tea from Varrock and Drink it), 1 Harralander, 2 Guam and 1 Marrentill, Chisel and up to 5000 Coins depending on your crafting level, 1 Hammer, 1 Bronze Bar and 1 Iron Bar, 1 Pot, 5 Pigeon Cages(Found Near North Ardougne Bank).
Speak to Yanni Salika, in the Antique’s Shop of Shilo Village, ask him if there’s anything interesting to do around Shilo. He’ll ask you of a small favour, to go see the Jungle Forester for a piece of Mahogany.
Exit Shilo Village and South of the Gates you’ll find a Jungle Forester, Speak to them - Before they give you Mahogany, They ask of a favour of you too - To head westward to Captain Shanks to get their axe sharpened.
Head Far West from the Jungle Forester until you see a ladder with a buncha crates by a ship, head up the ladder and speak to Captain Shanks. He’ll lecture you not to do favours, then offer you to ride his ship and take it to Brian in Port Sarim yourself to get it fixed. So Talk to the Captain again, and buy a ticket to the ship or if you already have one from Shilo, Take the ship to Port Sarim.
Go in the Port Sarim Axe Shop and speak to Brian… but before he repairs your axe.. He needs a favour from you… He’s worried about his friend and wants to ask Aggie the witch in Draynor Village to be a character witness.
Head over to Draynor, and speak to Aggie, But you guessed it, She wants a favour before she becomes a character witness. She wants you to head over to an abandoned house to the east to see if her apprentice, Jimmy ‘The Chisel’, is alright.
Head east until you see an exclamation mark on the minimap, to the H.A.M. HeadQuarters, pick-lock the trap door to get in, and in the Southeast section underground, You’ll find Jimmy the Chisel. Open the door to be able to Talk to him… He’ll tell you to talk to the leader, Johanhus.
Speak to Johanhus Ulsbrecht, He’ll tell you - He can’t release Jimmy because he has value to H.A.M. because he’s related to Fred, a farmer who they want to blackmail to get food for their clan. He’ll want some chickens in exchange for Jimmy’s release… so agree and head over to Fred.
So talk to Fred the Farmer of Lumbridge and tell him the situation and he’ll tell you he doesn’t have enough chickens for the month. He’ll tell you that Seth has a lot of chickens though. So Go on the road to Varrock INSIDE lumbridge and stop at the farm on the way to speak to Seth.
Speak to Seth Groats, He’ll agree and tell you to go to Horvik to get them smithed, BUT he’ll ask you a favour, to give Horvik 3 Steel Bars that he owes Horvik. So head to varrock…
Speak to Horvik, and pay off Seth’s debt of 3 steel bars to him.. but he’ll start coughing! He’ll tell you he needs some Herbal tincture and Breathing Salts before he can fix the cages! He always says it’d be easier to altar 5 existing pigeon cages from Ardougne.
Head Southwest and talk to the Apothecary, He’ll give you the Herbal Tincture, but he’ll drop the Breathing Salts. He’ll ask you to go to Tassie Slipcast of Barbarian Village.
Head West to Barbarian Village, and Speak to Tassie Slipcast. She says she will not make you an airtight pot until you deal with a loanshark named Hammerspike in the Dwarven Mines who gave her a loan to pay for her place…
So go to the Dwarven Mines northwest and.. in the Western part of the Mines you’ll find Hammerspike and his gang. Speak to Hammerspike.. and He’ll eventually tell you.. He wants to be druid and asks you, to ask Sanfew if he’ll take him under his wing.
So head to Taverly and Speak to Sanfew, upstairs of the Herbal Store. Sanfew agrees to intiating Hammerspike, if you give the Gnome Pilot atop of White Wolf Mountain an herbal tea and persaude the Gnome to fly Sanfew down to Feldip Hills.
How to make Guthix’s Rest(Herbal Tea): Heat up Water in a bowl, then pour it into an empty teacup. Add 1 harralander, 2 guam and 1 marrentil…
Head to the Gnome Pilot of White Wolf Mountain and give him the Herbal Tea.. He’ll agree to taking Sanfew there, but only if he can get there in record time. He’ll ask you to go to Catherby and speak to Arhein for special lightweight but strong ropes named T.R.A.S.H.
So walk over to Catherby and speak to Arhein by the Docks. He’ll say he’ll get you some T.R.A.S.H. if you get him a foresight for a weather report from the seer named Phantuwti so that his ship doesn’t sink.
Go to Seer’s Village and Speak to Phantuwti and He’ll say he cannnot make a prediction until he knows this young girl is safe. He sees that she’s in a smelly cave, This cave is by the Fishing guild and it’s full of goblins.
Head Southwest into the Goblin Cave and in an Eastern Corridor, a sequence will start where you find a girl trapped in the wall.. Search the Sculpture and it’ll give you the impression that you need to go to Wizard Cromperty of East Ardougne.
Speak to Wizard Cromperty of East Ardougne. He tells you he can free the girl if you get Iron Oxide from the Tindel Marchant in Port Khazard.
Head south of Ardougne to Port Khazard and speak to the Tindel Marchant. He’ll give you the Iron Oxide… if you do him one small favour! He wants a nice matress to sleep on! He’ll ask you to go to Rantz, south of Yanille, To get it filled with feathers.
Go to Rantz, south of Yanille, Southeast of Gu’tanoth and speak to him and he’ll tell you of someone nearby making loud noises, so that he can’t catch chompies..
Head west and speak to Gnormadium Avlafrim. Tell him Rantz told you to help with the construction. He’ll tell you there’s something wrong with the lights, either buy a chisel off Gnormadium or bring one with you. Search the Gnome Landing Lights and get the gem, Cut it and put it back on the light. You have to do that for all 8 Landing Lights.
Note: If you accidentally crush a Jade, Red Topaz or Opal; Speak to Gnormadium Avlafrim and he’ll sell you a new one for 500 Coins.
Once you fixed them talk to Gnormadium and he’ll turn the lights on and you can go back to Rantz.
Go back to Rantz and tell him you helped the Gnome and he won’t bother him anymore. He’ll fix Tindel’s mattress!
Go back to Tindel of Port Khazard and give him the comfy mattress! He’ll give you iron oxide in return!
Go back to Wizard Cromperty of East Ardougne and give him the iron oxide! In return He’ll give you the Rock Animate Spell to free Petri!
Warning: Be prepared for a fight with a level 92 Slagilith.
Go back to the Goblin Cave and read the spell by the girl, and a level-92 Slagilith will appear, kill it - it’ll drop an addy ore, ruby and diamond and then read the spell again to free the girl.
Go back to Seer’s Village and Speak to Phantuwti, He’ll give you some problems, but just keep talking to him and he’ll eventually tell you that there’s a weather vane on the top of his roof that needs fixing. Head up the ladder and take the ladder up after that by the Spinning Wheel. While on the roof, use the hammer with the vane then search it to get the 3 parts… Then fix them at the anvils with a Bronze Bar for the Ornament, an Iron Bar for the Pillar and a Steel Bar for the Directionals. Go back up to the roof and fix them into place. When you’re done he’ll give you a forecast(Read it if you want a laugh… All that work for nothing… )
Go back to Arhein of Catherby and give him the report. He’s disappointed with the report but says he’ll send the T.R.A.S.H. to the Gnome Pilot right away.
Go back to the Gnome Pilot of White Wolf Mountain and ask if he’s gotten his T.R.A.S.H. - He’ll tell you the good news and that he’ll take Sanfew to the Ogre area.
Go back to Sanfew of Taverly and tell him that the Gnome Pilot will take him to the Ogres. He’ll tell you the good news and that he’ll take Hammerspike as an intiate.
Go back to Hammerspike of the Dwarven Mines and tell him that Sanfew will take him in as his initiate. He’ll tell you the bad news! That he rather be a gangster dwarf! His men attack you! You have to defeat these thugs, and then tell him to leave Tassie alone!
Go back to Tassie of Barbarian Village and tell her that Hammerspike won’t be bothering her anymore.. She’ll teach you how to make pot lids and give you a piece of soft clay, make a pot lid on the wheel then fire it up. Use the pot lid on a pot to get an Airtight Pot.
Go back to the Apothecary of Varrock and give him the airtight pot, He’ll in return fill it with Breating salts.
Go back to Horvik of Varrock and give him the Herbal Tincture, Breating Salts and 5 Pigeon Cages. He’ll in return give you 5 Chicken Cages.
Go back to Seth Groats of Lumbridge and give him the 5 chicken cages.
Go back to H.A.M. Leader Johanhus and tell him the shipments should be coming soon, He’ll tell you they’ll release Jimmy.
Go back to Aggie of Draynor and tell her Jimmy has been released! She’ll tell you she’ll be happy to be a character witness for Brian.
Go back to Brian of Port Sarim and tell him of the good news. He’ll joke around with you and give you the sharpened axe.
Go back to the Forester near Shilo and return their axe. You’ll recieve the Mahogany log in return.
Go back to Yanni of Shilo Village Antique’s Shop and Quest Complete!
Rewards: 2 Quest Points, Glider trip to Feldip Hills, 2 Antique Lamps giving 10,000 EXP each in any skill which your level is over level 30, and a Key Ring for storing keys.