Runescape TROLL STRONGHOLD QUEST STRATEGY

Posted by: cow  //  Category: Runescape Quests

Starting location: Start by talking to the General Denulth in Burthorpe training camp.
Quest difficulty level: Medium.
Reward: Law talisman.
Law talisman info: You need level 54 runecrafting to make these, you will find the altar on Entrana, remember you’re not able to take armour with you here. The law talisman is untradable.
Quest points gained: 1.
Required Skills: 15 Agility, good combat (60+), thieving (30+) and prayer (43+) recommended.
Required Items: Climbing Boots (check the Death Plateau quest for more info), good food, 12 gp for the clilmbing boots if you dont have them.
Required Quests: Death Plateau quest.
Monsters: Trolls (level 69), Dad (level 101), General (level 113).
NPC: General Denulth (Burthorpe training camp), Twig (Troll Stronghold jail).

TROLL STRONGHOLD QUEST WALKTHROUGH
Firstly talk to the General Denulth in Burthorpe training camp, and if you don’t have any climbing boots, go to Tenzing and you can get the boots from him. Go through the Sherpa’s hut (or run the gauntlets of thrower trolls) to a junction on the ledge above the gauntlet, blocked by rocks. Climb the rocks and head east, you’ll come to a gate. When you try and open it, it will say you must defeat Dad.
Go in and defeat Dad (level 101, and does knock backs), and exit the arena using the other gate and follow the path. Go through several small caves and you will come to a circular mountain / maze - do not climb it, go round it to the areas to the northwest, again avoiding thrower trolls.
Walk through this area to an entrance to the stronghold where there will be lots of Trolls (level 69), enter the stronghold and go west to kill a general level 113, the general will hit a lot on you, so use protection from melee against him, he will drop a prison key. The prison is to the northeast, down two sets of stairs. Once down in the prison there are 2 guards sleeping, look in the room and there is a guard named twig, pickpocket him (or kill him) for the key to the prisoners’ cell (cell key 1). Go in the cell and talk with the prisoners.
Return to Denulth to claim your reward, he will send you to Dunstan who gives you a family heirloom - a Law Talisman.

Runescape DEVIOUS MINDS QUEST STRATEGY GUIDE

Posted by: cow  //  Category: Runescape Quests

Starting location: Talk to Monk west of the Temple on the river Salve, east from Varrock.
Quest difficulty level: Easy.
Reward: 5,000 Fletching Experience, 5,000 RuneCrafting Experience, 6,500 Smithing Experience.
Quest points gained: 1.
Required Quests: Wanted!, Troll Stronghold and Doric鈥檚 Quest.
Required Skills: Level 65 Smithing, Level 50 Fletching and Level 50 RuneCrafting.
Required Items: 3 Mithril Bars or a Mithril 2-Handed Sword, Large Pouch and a Bowstring.
NPC: Monk, High Priest of Entrana and Sir Tiffy Cashien.

DEVIOUS MINDS QUEST WALKTHROUGH
Walk east from Varrock, when you see a fence go north and then east again and follow the road all the way to the temple. Find the Monk wandering around the temple and talk to him. Accept to help him and go to Falador. Walk to Doric鈥檚 anvil and smith your bars to 2-handed sword. Use your sword on the whetstone. Use your bowstring on the Slender blade. Back to the Monk with a new bow-sword in your inventory. Give the bow-sword to him and he will give you an orb back in return. You need to get the orb to Entrana. First, you have to do the The Abyss mini-quest. Now, you need to obtain a large pouch from the monsters in the Abyss. Kill them as long as you get the large pouch as a drop. After getting the large pouch, put your orb into it. Go to Entrana through the Abyss by choosing the law-portal. In Entrana, go to the temple and use the Orb-filled pouch on the altar there. After the cutscenes head back to the monk who gave you the quest. When you get to the monk, you will find out that he鈥檚 dead. Go back to Entrana and talk to the High Priest there. The High Priest will tell you to contact Sir Tiffy Cashien in Falador Park. Go talk to him. This completes the quest.

How to Get Good Runecrafting in RuneScape

Posted by: cow  //  Category: Runescape Skills

Runecrafting is a long, involved skill, which is fairly hard to master. It is very useful after the 60’s and 70’s. This wiki should be able to help you level it up a lot. This is for free players also, I got 54 Runecrafting as a Free Player anyway.

  1. So….How do you even runecraft? Well runecrafting is one of the most complicated skills, yet the most rewarding almost. It is basically making the runes that mages and others use in runescape everyday. But, the more expensive the runes, the higher the level you need to make them. This is how to achieve a good runecrafting level in runescape.
  2. Also, by doing that, you can become VERY rich.
  3. First off, you need to do a quest. It is very simple and straightforward and it’s called Rune Mysteries - if you need help please go to Runehq.com, which helps for quests.
  4. Once that quest is done, mine some rune essence. You will know how by the end of the rune mysteries quest how to teleport to mine rune essence (Also, rune essence is great for selling in bulk for runecrafters).
  5. You should have an air talisman from rune mysteries. Click locate on the talisman and it should tell you a direction to go to. You will end up just south of Falador’s eastern bank (by the mining guild) and just North of Port Sarim.
  6. You will find yourself in front of some rocks, that will be called ancient ruins, or something like that.
  7. Use the air talisman with the big altar thing, and you will see the text in your chat box “You feel a great power grip you.” And you will be teleported to a giant hill with hundreds of trees around you. In the center of the hill you will see a giant stone slab that has the air rune symbol etched into it. This is where you craft runes. Now, you should mine some rune essences. 422 of them to be exact, which will be relatively quick. You can also buy them but mining will be much smarter since you will make no profit by buying them.
  8. Now, once you have you 422 rune essences, buy a tiara. All you have to do to make it go by a bit faster is go to the air altar, use your tiara with the big stone slab in the center (make sure you have the air talisman), and it will turn into an air tiara (your talisman will disappear). Now, all you have to do is wear it and click on the ruins instead of using the talisman with the ruins. Also, it will give you an extra space.
  9. Now, craft all of this essence, and you will level up very quickly in the beginning. You will level up about each load until maybe level 5. Once you reach level 11 you will notice you make double the amount of air runes to the amount of essence you are carrying.
  10. After you are done you will have 572 air runes. You can sell these at about 11 a piece. That means that you have just made 6.2k in just a little bit. This is a great idea for low levels trying to get money. Now, you can make fire runes.
  11. You are 14 runecrafting! Nice! And so the leveling system begins…
  12. Levels 14-27
  13. And so…you have progressed unto the stage of free players and members versions of runecrafting. After this part, there will be two ways to get runecrafting up. The member’s way, and the free player’s way.
  14. Now, you are 14 runescrafting. You are going to get 27 runecrafting, you will need 7623 xp. This means about 1089 rune essence. PLEASE! Be patient enough to mine this! It will only take about 1-2 hours, since rune essence mining is very quick.
  15. Now, you need to go to Al Kharid. You will need a fire talisman also, and if you press locate you will eventually end up just north of the dueling arena entrance. Fire runes are 7 xp each, so you will be getting 196 xp per load. (Remember to make a fire tiara, same thing as air tiara.)
  16. Ok. These are the member and free player options now!
  17. Now this is the free player option. You will need all of your essence noted in your inventory. Bring with you about 5k, or all the money you made from your air runes. Now, all you have to do is sell 26 rune essences to the general store which is just south of the fire altar. Buy these rune essences back very quickly. (Note: Your money will go down, but you will not lose too much. You can sell the fire runes back for more than double the cash you used)
  18. Repeat this until all of your rune essence is gone. You are now 27 runecrafting, Gratz.
  19. Members option!
  20. This is a good option if you do not want to use money, but the above option is faster. The duel arena bank is very close so that would be a good bank to use to store your runes and get you essence. Keep doing this until your done, and Gratz. 27 runecraft.
  21. Now, please, sell these runes. You will easily make about 14k off of them. Your Welcome.
  22. Now, I think I should start with the free players first. Yeah, you can’t make cosmic runes. Sorry, but its okay, I have some ideas.
  23. Well, to be honest, the best xp you can get is body runes. But, body runes are useless. So, they sell for little money. But, my friend, this is where the rubber hits the road until you bet some REAL money.
  24. So, please, start off mining your essence. This is the last time you will mine essence, so be happy. Mine 1136 rune essence. Keep your clicking finger ready, and when your done, walk to edgeville. (You will need a body talisman, which are VERY easy to find. People will give you one if you ask. Trust me.) Now, make a tiara like you did your fires and airs.
  25. The altar you want is just to the west of the barbarian village in the middle of the woods. You will see it, and then go inside. (It is one of the most interesting altars to me.)
  26. Craft ALL of those runes and then you will be 33 runecrafting. Congratulations, say goodbye to mining rune essence.
  27. Member’s way.
  28. First..you will need to do the quest Lost City, which is relatively short and gives rights to wielding dragon longswords and daggers, and access to the Cosmic altar! You may want 46 or 66 agility to make it faster, but is not required. Okay, you will need to get 44 runecrafting. You DO NOT WANT TO CRAFT CHAOS RUNES!!! It is long and tiring, since the altar is a maze (Literally, not joke. It’s a freaking maze.) It takes about 10 minutes for one load…
  29. Now, the altar is very quick to find, and you may want to buy your rune essence. But, rune essence has now turned into PURE rune essence. You have to buy it for more each, at around 80 each. It’s going to be kind of expensive, but you can easily mine it but you have to have 30 mining. Anyway, you will somehow have to get 5740 PURE rune essences.
  30. Get your cosmic talisman, which is more expensive then your basic rune talismans that you were getting. Make a tiara, and begin the long journey. This is, as was the member version, where the rubber hits the road. Its goign to be a while til’ you get lots of money. As the saying goes, No pain, No gain.
  31. Now that you’ve crafted them all, you’re 44 runecrafting. Nice.
  32. Free players!
  33. If you are going to be a free player forever, then runecrafting isn’t too important, but it is a huge money maker even still. Now that you’re 33 runecraft, you can quadruple the amount of airs you make out of essence.
  34. So, somehow you had to sell your body runes (the Grand Exchange works best) Nice job my man, the rune essence mining spot is now a thing of the past to you. (Unless you like it…THAT much.)
  35. Well, I am not sure of the price of rune essence, but buy as much as you can on the Grand exchange, and make air runes. Make all of the airs into air runes, and sell for the basic price. You pretty much quadruple the price you bought your runes for. You will make about 100 air runes at a time, and you can sell them for loads of money. Since there is no FAST way to get it up in the free worlds, this is the FAST way to make money in free worlds instead. Every 11 levels that you go up means you added to the amount that you multiply your essence by to get you air runes. So, at 44 runecrafting, you quintruple you amount, at 55 you sextuple, and 66….on and on and on…. You’ll be rich. Keep doing this and you can very easily become a millionaire.
  36. Members version.
  37. Ahh…Nature runes…These babies require no quest at all. The talisman is a bit expensive but you can handle it. Now you need to do the same thing you did for the Al Kharid fire runes here. There is a shop just north of a little tribe. Carry your essences with you (plus about 50k), sell to the shop, then buy back very quickly. Your goal is now 54 runecrafting though, and this is going to be the hardest time of all of the runecrafting stages.
  38. They are not known for this, but I call these next 10 levels, the terrible ten. You are going to get BORED!!!! You will be very bored. Now here are the numbers, Good LUCK!
  39. You will be making nature runes. If you buy all the rune essence you need, you will get about 840k to buy all the essence. That means you need 10581 rune essence! THAT’S A LOT! (Please join the clan chat Entrana99 for entertainment during the training.)
  40. DO NOT try to get that much if you do not have that much. If you do have that much, buy that essence. Otherwise, get enough to buy about 1k rune essence. Once you make 1k nature runes, you profit skyrockets! You now have 260k after selling these nature runes. Buy all the essence you can afford and sell those after you make nature runes out of them. Keep doing this until you have 54 runecrafting. Now comes the CHA CHING! Gratz聽:)
  41. Okay, if you made all that essence into nature runes when you had the money to get all the essence at one time, you have over 2.7 mil. Nice. If you didn’t buy all them at one time, you still have a lot of money. Now go spend it. You don’t need it, unless you really want to make nature runes for more money. But, laws are not fast to make, and they only give good cash but not good numbers in short time. But, they give AMAZING xp. That is why I suggest that you join the Teal Clan of world 99. They are a clan that people give their essences to for law runes. You don’t even need to give them rune essences back. You level up very quickly. Do this until maybe 59 runecrafting and then its back to money.
  42. You have 59 runecraft, eh? NICE!!
  43. You can double comic runes now. They go for 150 ea, which is even more than nature runes. A good idea to start off with is to get about 2k pure essence, then craft it all. (46 agility suggested, it goes much faster, trust me.) You have…Four…THOUSAND cosmic runes. That is pretty much the same thing as…Six…HUNDRED-THOUSAND!!! Dollars. My suggestion? Buy 6k Pure ess. That means that you have about 120k extra for maybe that new berserker helm…granite shield…AND Dragon dagger (p++). Nice, huh?
  44. Now…craft them all again. You will have 12,000 cosmic runes!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  45. AMAZING!!!!! NOW SELL THEM! Or! try the mage training arena just north of the duel arena. It gives good xp…but I think I’ll take the money聽:)
  46. So now you have 1.8 MILLION gp. What to do? It would be smart to continue doing this. You get level ups, and very fast cash. Eventually though, maybe if you hit 70 after doing this, you will be looking for more….Well…keep reading…..
  47. Remember the teal clan? You are still in the clan…train your runecrafting like crazy there! Keep going! Yes! Until you are 91 runecrafting.
  48. You will need to make 543706 law runes (its hard to keep track when people are running for you) You will not make any money. (Sorry)
  49. This will be the hardest and longest part if you do this. But, once you hit 91 runecrafting, 520k per hour ain’t shabby?
  50. You will have millions in no time. You will have noobs begging all over for you! You will have whips…dragon armour…so many dragon weapons you’ll be giving them away! And it’s all because of runecrafting.
  51. HAPPY RUNECRAFTING!
  • This is a boring skill at times. Don’t give up too quickly, because you WILL get money later.
  • When you get Level 25 Runecrafting and are a member, do the Abyss mini-quest and get the pouch. It helps runecrafting go a little faster.

Thieving Skill Guide

Posted by: cow  //  Category: Uncategorized

If you think fishing and runecrafting is boring, you obviously haven’t spent several hours thieving!

Seriously though, thieving isn’t as boring as you think it is. Plus of course, it’s an instant money making skill. You don’t have to spend money buying things you need just to level it. Unless of course you buy food, although I don’t recommend it. There’s an easier way…..keep reading!

To start, you will need to pickpocket the “Man”. Those are everywhere, so it’s not really a problem. In fact, I never paid for trips to and from Karamja when I needed to go there. I just pickpocketed the man around the docks for my trip money. See? Not boring at all, and something that can be worked on very slowly to start out with.

Farmers were next on the list of things I would pickpocket, usually when I was waiting for seeds in a near by farming patch. Farming proves to be a nice matching skill for Thieving. Especially when your level is higher and your seed rewards are better.

When I wasn’t stealing seeds from the local farmers, I was in Ardougne stealing cake from the stalls. This is not only nice experience (when standing out of the line of the guards), but good food to stash for when your thieving higher level people who hit harder. Keep a stash for later, or come back here for “thieving food”.

If you are interested in the H.A.M gear, I suggest going underground just behind the Lumbridge castle to pickpocket them at level 20. If you don’t really care, skip them and keep pickpocketing anything above until 27.

At 27 is when your pickpocketing skill start to pay off if you are a farmer. The Draynor Village seed stall is an easy walk from a near by vegetable farming patch, so you can swipe some more seeds to plant while waiting for others to grow. The selection of seeds you get isn’t too bad, but it does get better with master farmers at level 38. Don’t forget those cakes when you go to pickpocket him!

Mage vs. Range in runescape

Posted by: cool  //  Category: Uncategorized

These are two very good way to fight people with getting less hurt anywhere since almost no one can attack back unless your opponent is a mager or a ranger. This article will explain you the difference of these two and the cons and pros of each of them. You can make your decision on whether you would prefer maging or ranging when in battle after reading this.

Mage:
Maging is pretty much the same as ranging in attacking wise. You can use as much runes as you want when attacking. The pros of maging are that you can use your runes to teleport, transform items and do some other cool things that you can never imagine. You can have a level fifteen character and still be able to kill someone that has a level thirty combat because when attacking through mage you will be able to hurt your opponent more and not be the same distance as you would be when fighting one on one with schimitars or battle axes and so forth. The cons of maging is that buying runes can be pretty expensive since you need a lot of runes to be able to do it and once you use a rune, it is gone and never to be able to come back to you. It’s sort of like your shooting gold pieces and not getting anything in return but you do increase your mage level when shooting the gold pieces. It’s easy to create runes using the skill Runecrafting but all it does is take some time. Complete the ‘Rune Mysteries’ quest if you’re thinking of making runes.

Range:
Ranging is a pretty good way to fight. It’s cheaper than maging but you cannot do as much ranging then you would be able to in maging. The pros of ranging are that you can re-use your arrows! Well most of them but not all of them. While attacking your opponent with ranging, then around 80-90% of your arrows falls down so that you can pick them up again and re-use them. In maging, once you attack your opponent with runes, then your runes are gone forever. It would be great for a ranger to become a member on Runescape because you can make it your arrows oppose to buying them which all free members has to do. In maging you do not have to be a member to make runes so this is why maging is good in another way. To make arrows, you would use you’re fletching skills to make them and you can create them and then sell them too so anyway you would prefer.

As you can see, maging or ranging, each one of them has their benefits. It’s the only the matter of which one you prefer. Obviously you can do both though which would be a good thing to do instead of focusing on only one skill. It would be more beneficial to you in all sorts of different ways which you will discover later on in the game.

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Runecrafting

Posted by: cool  //  Category: Beginners' Guide

Runecrafting is a free to play skill. It was released along with the completed version of RuneScape. Since then, a lot of players have taken the arduous task of binding their runes. A few prefer to buy them from magic stores or attain them from monsters. Runecrafting allows players to craft the runes as long as you have the correct level and equipment to craft them - bind the power of the ancient runes with rune essence, which is mined within special locations around RuneScape that only certain magical beings can allow entrance to.

The only requirement for the Runecrafting skill is to complete the Rune Mysteries Quest. This quest begins on the second floor of Lumbridge Castle, by speaking with Duke Horacio.

——————————————————————————–

2.0 - Basics

Runecrafting is a long process; however the idea is quite unique. The first step is mining the rune essence needed in order to craft runes. The only place to get this rune essence is the rune essence mines which are only accessible through the powerful wizards of RuneScape. So to get to the rune essence mines you must talk to one of the following magicians.

Sedridor - Basement of the Wizards Tower
Aubury - Varrock Rune shop [Closest to bank - F2P]
Wizard Cromperty - East Ardougne
Wizard Distentor - The Head of the Magic Guild [Closest to bank - Members]
Brimstail - The Hollowed Rock in the South-west part of Tree Gnome Stronghold.
After arriving at the Rune Essence, find a mining spot and click “Mine”. There are two types of Rune Essence. All free players will get normal essence which can only be used to craft mind, body, air, water, earth and fire runes. Members with 30 mining or above will receive Pure Essence which can be used to create all runes. Note that you will receive the same experience, despite which type of essence you mine. You will automatically fill your inventory with these magical rocks. Once you are done, just enter a nearby portal, and you will be teleported back where you came from.

The next step is turning the rune essence into actual runes. Take the talisman of the rune you wish to make as well as your rune essence with you to the respective Runecrafting altar location and “Use” your talisman with the mysterious ruins. You will instantly be taken into the altar. Click “Craft” on the dolmen in the center of the altar and your rune essence will be turned into runes. To leave, simple use the portal you came in.

Repeating this process will raise your Runecrafting level and produce more runes.

2.1 - Pouches
Along with the update that brought Runecrafters the Abyss came rune essence pouches. For starters, you will have to complete a mini quest for the Mage of Zamorak. This involves taking an orb to certain NPC’s who teleport you to the rune essence mines.

The pouches, available in small, medium, large, and giant sizes, are obtained through killing creatures of the Abyss. These include Abyssal leeches (level-41), Abyssal guardians (level-59), and Abyssal walkers (level-81). Dying with your pouches will mean that you have to go to the Abyss and kill the creatures to attain more. Only one of each pouch may be held at any time. Over time the medium, large, and giant pouches will degrade and become damaged; holding less essence. To repair these, take them to the Dark Mage, in the middle of the abyss. If your pouch degrades completely it will disappear. You will have to kill abyssal creatures to obtain another, or get one more free small pouch from the Mage of Zamorak.

Picture Type Holds Level
Small pouch 3 essence 1
Medium pouch 6 essence 25
Large pouch 9 essence 50
Giant pouch 12 essence 75

——————————————————————————–

3.0 - Levels, Talismans and Altars
3.1 - Level Requirements
This table outlines the requirements for certain types of runes. At certain levels you will be able to make more than one rune for every rune essence. For example, if you were level 11, you would make two air runes per rune essence. These levels are also outlined in this following table. The “x2″, “x3″ etc indicate the required level to make multiple runes from one essence.

Picture Rune XP Level Essence Required x2 x3 x4 x5 x6 x7 x8 x9 x10
Air 5 1 Rune or Pure 11 22 33 44 55 66 77 88 99
Mind 5.5 2 Rune or Pure 14 28 42 56 70 84 98 - -
Water 6 5 Rune or Pure 19 38 57 76 95 - - - -
Earth 6.5 9 Rune or Pure 26 52 78 104* - - - - -
Fire 7 14 Rune or Pure 35 70 105* - - - - - -
Body 7.5 20 Rune or Pure 46 92 - - - - - - -
Cosmic 8 27 Pure 59 - - - - - - - -
Chaos 8.5 35 Pure 74 - - - - - - - -
Astral 8.7 40 Pure 82 - - - - - - - -
Nature 9 44 Pure 91 - - - - - - - -
Law 9.5 54 Pure - - - - - - - - -
Death 10 65 Pure - - - - - - - - -
Blood N/A N/A N/A - - - - - - - - -
Soul N/A N/A N/A - - - - - - - - -

*This is a reachable but untested multiplier level. With three doses of Evil Dave’s Orange Spice in a stew, some luck, and level 99 Runecrafting, this can be reached.

3.2 - Combination Runes
Runecrafters have the option to bind two different types of elemental runes into a brand new combination rune. The benefit of this is combination runes only take one inventory slot, meaning extra room for food or equipment. The way the combination runes are used in spell casting, is like so: the greatest amount of runes required to cast a spell will form the amount of combination runes required. For example, Fire Strike requires 3 fire and 2 air runes. Casting it will require 3 smoke runes, as smoke is a combination of air and fire. This is exceptionally helpful for Mage Player Killing, because the combination of the runes leaves space for more food other important items.

To create combination runes you will need to bring the pure essence along with the same number of an elemental rune. You will also need the talisman matching the altar and the talisman of the runes you brought. Example: To create a mud rune you would go to the Earth Altar (May need Earth Talisman), bring a Water Talisman, Water Runes and an equal amount of pure rune essences. You will lose the one of the talismans you bring though.

The success rate of creating combination runes is 50% but this can be increased to 100% by using the necklace of binding. This necklace is an emerald necklace enchanted and has 15 uses.

Picture Name Made with Level Experience
Mist Rune Air + Water 6 8
Dust Rune Air + Earth 10 8.3
Mud Rune Water + Earth 13 9.3
Smoke Rune Air + Fire 15 9.5
Steam Rune Water + Fire 19 10
Lava Rune Earth + Fire 23 10.5

3.3 - Talismans
Talismans cannot be made. They are all dropped by various monsters, with the exception of the Law and Death Talismans, which are quest rewards. All are tradable, with the exception of the Law Talisman. Talismans marked with (M) are members only.

Picture Talisman Attain… Other…
Elemental (M) Monsters in the Abyss Can be used to make any elemental rune
Air Rune Mysteries Quest Level 2 Goblins, Caskets, Air wizards south of Falador
Mind Imps (anywhere) the most in one place are at Karamja Volcano Blue wizards at Draynor Wizard’s tower, Caskets
Water Dark wizards Blue wizards at Draynor Wizard’s tower, Caskets, Water wizards south of Falador
Earth Al-Kharid Warriors in Temple Men/Women, Farmers (unconfirmed), Guards, Caskets, Earth wizards south of Falador
Fire Dark Wizards at Delrith’s Circle Guards, Skeletons, Caskets, Fire wizards south of Falador
Body Giants in Edgeville Dungeon Hill giants, Guards, Caskets
Cosmic (M) Lesser Demons Ice Giants, Caskets, Otherworldly Beings, Level 45 Skeletons, Level 28 Hill Giants
Chaos (M) Dwarfs (level-20), Shadow warriors, Hill giants Fire Giants, Lesser Demons, Caskets, Chaos Druid Warriors, Chaos Dwarves, Elementals, Earth Warriors, Jogres, Mountain Trolls
Nature (M) Black Knights, Greater Demons Moss giants, Lesser demons, Caskets, Green dragons, Paladins, Abyssal leeches, Hobgoblins, Mountain Trolls, White knights, Flesh crawlers, Minotaurs, Jogres, Ankou.
Law (M) Troll Stronghold If you lose yours, talk to Dunstan again in Burthrope.
Death (M) Mourning’s Ends Part II Dark Beasts
Blood (M) N/A N/A
Soul (M) N/A N/A

3.4 - Tiaras
Bound Tiaras are used as a faster and more efficient way to runecraft. Simply wear the tiara, take your essence to the mysterious ruins, and left click them to gain access to the binding temple.

Picture Method Picture
To make a tiara, grab a silver bar and tiara mould (Rimmington or Al-Kharid crafting stores, or for free in the Crafting Guild); make your way to a furnace, and make the tiara. Once you have created a plain tiara, you must take it, along with a talisman to its respective Runecrafting temple, and use either with the altar. (Note: There is usually a large amount of plain tiaras at the general store in Falador.)

There are currently eleven types of tiaras in the game, with blood, and soul to be added at a later date. Cosmic, Chaos, Nature, Law, Death, Blood and Soul are Members’ only. When you bind a tiara with the power of a runecrafting altar, you will gain 5x the normal runecrafting experience. This is shown in the table below:

Picture Tiara Experience Gained
Air Tiara 25
Mind Tiara 27.5
Water Tiara 30
Earth Tiara 32.5
Fire Tiara 35
Body Tiara 37.5
Cosmic Tiara 40
Chaos Tiara 42.5
Nature Tiara 45
Law Tiara 47.5
Death Tiara 50
Blood Tiara N/A
Soul Tiara N/A

3.5 - Altar Information
Altar Location Closest Bank Running to Bank
Air South of Falador (Map) Falador South Bank 28 seconds
Mind Far North of Falador (Map) Edgeville Bank 50 seconds
Water Lumbridge Swamp (Map) Lumbridge chest. 45 seconds
Earth North-east of Varrock (Map) Varrock East Bank 29 seconds
Fire North-east of Al-Kharid (Map) Al-Kharid Bank 20-30 seconds (duel arena); 45-55 seconds (Al-Kharid)
Body South of Monastery (Map) Edgeville Bank 30 seconds
Cosmic In Zanaris (The Lost City) (Map) Zanaris (The Lost City) Bank 48 seconds
Chaos North of Edgeville (Level 9 Wilderness) (Map) Edgeville Bank 33 seconds
Astral South-East Peninsula of the Lunar Isle, next to Oneiromancer. Lunar Isle City Bank 34 seconds
Nature North of Shilo Village (Map) Al-Kharid Bank (via Glider) 105 seconds
Law North-east corner of Entrana Island (Map) Pest Control Bank 65-80 seconds
Death Temple of light Isafdar and Lletya Bank 500 seconds (only use the Abyss to craft deaths).

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4.0 - Tips and Techniques
4.1 - Tips
For free players, there is not much strategy at all. You should simply use the running to the altar and back method. However, for members, there are many great ways to raise Runecrafting quickly. This section will outline the best ones.

Amulet of Glory Charges: The most efficient charging of the amulets is achieved when you have at least four amulets, preferably 10 or more amulets. Use your last teleport for a trip to Al-Kharid, bring along all your amulets, and then catch the glider to White Wolf Mountain. Go underneath the mountain using the Dwarven pass, charge all your amulets at the Heroes’ Guild and then teleport back to Edgeville for another round.
*The Glider system works such that you will have to fly the glider back to the Tree Gnome Village stop, before flying to a new destination.

Should want to charge your Amulets of Glory, then the quickest method is to use a Game Necklace and teleport to Burthorpe to walk a small distance to charge all your amulets at the Heroes’ Guild

Amulet of Glory, Boots of Lightness and Spotted/Spottier Cape: Always equip the amulet before you run to an altar. You can teleport out of the altar with the glory straight from your equipment tab.
Remember to equip boot of lightness if possible; it makes a world of difference, reducing your weight by 4.875kg. Spotted capes also reduce your weight by 3kg and spottier capes reduce your weight by 5kg. Lastly, when using your amulet of glory for a teleport to a bank, use the Edgeville bank instead of Al-Kharid.

4.2 - Techniques
The table below ranks the top three best Runecrafting methods for both members and free players.

Rank Free Players Members
First Earth Fire
Second Body Nature
Third Fire Law

The above rankings are not based on Abyss times. To find out which technique you should use, refer to the next section.

Using The Abyss method proves much more effective in crafting the runes below than walking to and from the altar, however, if you are scared of Player Killers camping out around the entrance to the abyss, then use the below techniques.

Air Altar: As a beginner, air runes are the first runes you will be able to craft. They are one of the easiest runes to make, as the altar is in plain view, and near-enough to the Falador east bank. Once you can make more than a few airs per essence, it will be wise to walk from Falador, to the altar, and then teleport back to save time.

Mind Altar: Instead of starting from Falador, begin from Edgeville. Head in to the wilderness, then walk/run west, and eventually south towards the altar. Return quickly with Amulet of Glory, and recharge when needed.

Water Altar: For beginners who have no access to the abyss, Runecrafting water runes can be extremely boring. However, the fastest way to craft them is to walk to and from Draynor Village Bank. If you have a Glory Amulet, take it with you and teleport to Draynor Village to reduce the time taken.

Earth Altar: Earth is by far the best free-to-play runes to craft, largely because the altar is the closest to a bank in relation to walking distance. Free players should definitely consider using earths to “power-craft” their levels up. A helpful hint is to teleport to Varrock to save time.

Fire Altar: For lower level members, Runecrafting Fire Runes is the fastest method of gaining experience, if you have a plentiful supply of emeralds, making rings of dueling will be of great assistance. Begin by equipping one ring; wearing a fire tiara, 28 rune essence, and teleport into the duel arena. Make your way to the altar, and then bind your essence. Teleport to the castle wars arena, and use its bank. Teleport to the duel arena, and repeat the cycle again. Each ring gives four trips (2 uses per trip).

Body Altar: This method requires using an amulet of glory to teleport back to Edgeville bank, then running back to the body altar. You can of course, do this without an amulet of glory, but it would be a bit slower. From Edgeville, run south-west (just west of Barbarian Villages’ Pub), and enter the altar. Craft your runes, and use your amulet of glory to teleport back to Edgeville. Recharge when necessary.

Cosmic Altar: The cosmic altar is located in Zanaris (The Lost City), which is only accessible upon completion of the Lost City Quest. The mysterious ruins are located just east, then south of the flour mill. To get to the altar is a pretty long run, but there are two shortcuts. Both are narrow walkways: the first requires level 66 agility; the second requires level 46 agility. If you are low on health, or wouldn’t like to risk loosing health, then use the second walkway. Both shortcuts can be failed, and will deal from 4-8 damage. Keep in mind you can also craft the runes without agility, it just takes longer. Once you have accessed the inside of the altar, it is right down the path.

Chaos Altar: Time wasted on navigating through maze makes Chaos Runecrafting ineffective and unprofitable. To save time, when in the Chaos Temple areas, you can simply make use of the mini-map to click the ladder in view. This saves time navigating the temple. Having around ten amulets of glorys will reduce the time it takes to craft, as you can teleport back to Edgeville bank safely. Using the Abyss to craft these runes is the best way, but some can’t or don’t want to.

Nature Altar: There are 4 methods to crafting nature runes. The first method involves selling pure essence notes and re-buying your pure essence back using the Tai Bwo Wannai Village general store. Withdraw all of your Pure Rune Essence in notes, take about 50k gp with you and bring your Nature Talisman. With three spots taken up, 25 spaces left, head to the village shop. Sell 25 Rune Essence notes to the shop, then buy them straight back. Go to the Nature Altar, and then scoot back to the shop. Sell 24 Pure Rune Essence notes, go to the Nature Altar, and scoot back. Repeat this process to your hearts content.
The second method requires The Grand Tree quest to be completed. Take the glider to the Shilo Village Region of Karamja. Walk north-west, cross the log bridge, and the walk south-west and you will hit the altar. Turn around and head back the way you came to get back to Al-Kharid, and withdraw another batch of essence. This method is sub-par with the shop method for time (formerly took less time, but the location of the glider was moved), but has the advantage of being able to craft 27 runes at once (no space taken up by money, notes, and crafted natures). This method can be further enhanced by using the Amulet of Glory, where you teleport to Al-Kharid the moment you have crafted your runes.
The third method requires you to have started the A Fairy Tale Part II quest to access the fairy rings. A fairy ring is located just west of the altar and its coordinates are CKR. You just need to wield a dramen/lunar staff, a nature tiara and then have your inventory filled with pure essence and pouches if you can use them.
The fourth method is not the fastest but still used by many players. It involves you running between the Nature Altar and the Shilo Village bank.
The fifth method requires completion of the Karamja Achievement Diary. Clap you Karamja gloves to be teleported to the Shilo Gem Rocks. Run to the bank, get essences and run to the altar. Repeat.

Law Altar: There are two different ways you can craft law runes effectively. First of all, remember that you may not bring anything resembling a weapon or piece of armour with you to Entrana. With that said, use Draynor Village as your banking hub, and bring your law talisman, 27 pure essence, and a charged Amulet of Glory, which should be worn at all times. Go to Port Sarim and hop the boat to Entrana. The trip is free, and has a quick “Take-boat” option on the monks. Head east, then straight north until you hit the altar. Craft your runes and teleport back to Draynor Village. An alternative to using Draynor bank, is to take the boat from Port Sarim to the Void Knight Outpost, bank there, and then take the boat back to Port Sarim, then to Entrana. If you wish to get laws made for free, bring your 27 ess as normal and trade for 27 laws and 27 noted pure essence. Bank and repeat for free fast laws on world 66.

The second way, and best way to gain Runecrafting experience is world 66 and 99 at the law altar. There are many people who want law runes crafted. This can get you up to 20-30k XP an hour! However, this is a costly method and only recommended if you are certain you will get 91 runecrafting.

Alternatively when you have done the Enlightened Journey quest and unlocked the Castle Wars service: Bring a ring of dueling, law tiara, and pre-cut yew log, and start at Castle Wars bank. Go to the balloon outside the Castle Wars building, and take a ride to Entrana. Proceed to law altar, craft runes, and use the dueling ring to teleport back to Castle Wars. This takes about the same speed as abyssal crafting, and is quite significantly less dangerous.

Death Altar: Basically, the only way to craft death runes, is by using the Abyss. Walking to the altar not only wastes time, but can become quite confusing.

Rune Essence Mining: Choose a spot near the portal to mine, as it does save a little time. After getting a full load, click directly on the portal, and you will be taken outside. The best place to mine Essence is the Magic Guild as it is basically a straight run from there to the bank (66+ Magic required, or 63 with a Wizards Mind Bomb); members only).

4.3 - Maximizing Time and Profit for non-members
The best way to make a profit through runecrafting in non-members is to craft airs. Other types of runes are much harder to sell for non-members. If you are looking to level fast and make a profit, you will want to use World 16 Air Company. I will explain the process later on, but for now just know that you need a runecrafting level of 55 or more to make a profit. This takes in account buying mass amounts of rune essences for 40 gp each and other expenses using this method. As with most guides, if you buy the essences for less or sell the airs for more, you will be making a profit earlier. As your level increases, you will be able to sell the airs for less and still make a profit. To start runecrafting in World 16, I would suggest you have at least 2,000 noted essences and 160,000 gp.

Fast Free Cash / World 16 Air Company
World 16 Air Company is the biggest aircraft company in all of RuneScape. For non-members, this is the fastest consistent runecrafting experience in the game. There are two types of jobs for this company, runners and crafters. Since you want runecrafting experience, you will be a crafter. The crafters job is to take the unnoted essences from the runners. In return, the crafter should give the runner 25 noted essences and money. Usually crafters give back 2,000 to 2,200 gp per load to the runner. Although this may seem like a lot of money to waste on the exchange of rune essences, it gives the runner a supplement for all the time he or she is taking to help the crafter. Once you have your entire rune essence supply crafted, use the forums to sell the airs. The amount of airs you will have varies with your runecrafting level.

The table outlines the amount of profit or debt you will incur for each level when you trade the amount of money on the left. Notice, this table is only for buying essences at 40 gp. Each value is the value for one essence.