Allow children to play Runescape?

Posted by: cow  //  Category: runescape

Runescape, a great game. Millions of people play every day and at the end of the day, everyone enjoys this. There are many arguments about how old you need to be to play Runescape, but all you need to play it is to know how to use a computer. When you start up on Runescape, there is much to do and if you don’t know how to do it, then Runescape NPC’s tell you how. There are only a few reason on why children shouldn’t go on Runescape and I’ll clear them up in this argument.

Firstly, people being rude on Runescape. If a child (say 8 years old for this case) went onto Runescape and saw someone swear on Runescape, it would be good for the child. This is because they don’t learn about any swear words because ALL swear words and any rude words are blocked with the * function. Also, this would be good because they learn about the world around them and how some people are not as nice as others and they will learn about who to make friends with and who not to. Also, children are honest to people. This means that if they see somebody bullying somebody else, they would report it instead of so called ‘cool’ people who find it better to join in. Therefore, in one sense, children would be making Runescape better for children to play on.

The next reason, violence and fighting. I would stop children going onto Runescape if there was blood and gore on the screen while fighting on Runescape, but there isn’t. All that happens when you fight is that you get a number on how many hit-points you took off your opponent. People may argue that because there is fighting in it, children shouldn’t be allowed to play it at all. One day though, they’re going to find out about fighting and what it’s all about. Why can’t it be the day when they go onto Runescape? If violence isn’t the child’s thing, then there is plenty of other things that he/she can do to entertain themselves. For example, the could go fishing or woodcutting. So why should they not be allowed onto the Runescape game?

Finally, children might not understand the concept about Runescape and what you’re meant to do on it. They might not really know what the point in an RPG game is but that doesn’t matter. If they don’t get what the point in Runescape (one of the best MMORPGs ever) then they’ll just stop playing.

In conclusion, I think that children should be allowed to go onto Runescape, but they should be at least into their first year in Primary School so they have friends already so they know which friends to make on Runescape and which people not to make friends with. Also, if they are this age, then they won’t release personal information about themselves.

Buying Runescape money, cheap runescape money, buy runescape gold, rs gold for sale

runescape money making guide f2p

Posted by: cow  //  Category: Making Runescape Money, Runescape Money Making Guide

This rich billionaire guide is the best F2P guide I’ve ever done. How hard can it be? Well, making a few mill a week it is actually very easy if you follow these easy steps. In my last article, I’ve done steel bar, great orb project, cowhides but this is going to be much more.

1. YEW LOGS ! Note: This is for 60 Woodcutting, but I recommend 65-80 WC for faster money.

Well, for Yew logs all you have to do is to go to Edgeville (if you don’t know where this is, then ask a friend or a Runescape person.) Well. once you’re there, you should go south until the broken house or if you see 2 yew trees. Well, simply get your rune axe and chop the yews. The bank is really close and Yews spawn quite fast ,so this will be lots of money bout 200k an hr.  Let me sum it up.

*Go to Edgeville.

*Find the Yew trees and chop them.

*Bank them and after you get 100 or 1000 sell in Ge.

2. Rune essences Note: This is for 1-99 mining 20 mining is perfect for easier and faster money or and you also have to complete rune mysteries.

Well, Rune essence is east of Varrock and if you don’t know where this is, ask a friend or a person. Aubury is the person you need for the teleporting; all you simply need to do is to get a pickaxe and start to mine rune essences. Well, let me sum it up.

*North or east Varrock.

*Go to bank and teleport with Albert.

*Massive white rock just mine and get full inventory.

*Exit through the portal and bank.

3. Iron Ore Note:  This is for 15 mining, but more is recommended for faster money and a high combat level for scorpions.

Go to Falador, in the undergrounds and mine iron ore; then, just bank.  Do this lots of times and 1000 of them - I believe - is 250k and that is a lot ! OK, let me sum this up good and proper.

*Go to Falador

*Go to underground (if you don’t know where this is ask a friend or a person)

*Mine Iron ore and collect 1000 or more

*Sell in Ge

Well there you have it; 3 simple ways of making massive amounts of runescape money. I am quite tired, so I’ll stop…. but I’ll be making more so stay tuned in for more f2p money making guides!

Runescape MY ARM’S BIG ADVENTURE QUEST STRATEGY

Posted by: cow  //  Category: Runescape Quests

Starting location: The kitchen, deep in the Troll Stronghold.
Quest difficulty level: Medium.
Reward:10,000 Herblore, 5,000 Farming, access to a disease-free herb patch.
Quest points gained: 1.
Required Quests: Eadgar’s Ruse, The Feud, Jungle Potion, You must have done some work on the Tai Bwo Wannai Cleanup minigame.
Required Skills: Level 10 Woodcutting, Level 29 Farming.
Required Items: Climbing boots, 3 empty buckets, 1 bucket of compost or super compost, 7 buckets of super compost, machete, spade, seed dibber, rake, filled watering can
Monsters: Baby Roc (level 75), Giant Roc (level 172).
NPC:Burntmeat, My Arm, Ash, Ali the Kebab Seller or Ali the Camel, Murcaily.

MY ARM’S BIG ADVENTURE QUEST WALKTHROUGH
Speak with Burntmeat who can be found in the Troll Stronghold kitchen. He will tell you about the Goutweed and the story of the adventurer. He will ask you to talk to My Arm about growing Goutweed. Speak with My Arm and he will ask you to retrieve a lump of Goutweed found on the Death Plateau in Dung and Ash’s cooking pot. Speak with Burntmeat again, he will refresh your memory for the way back to the Death Plateau. Follow Burntmeats instructions and you will end up at the Death Plateau. Use an empty bucket on the cooking pot to retrieve a lump of goutweed . Follow the steps back to get back to My Arm. You can get a bucket at Death Plateau if you forgot yours. My Arm will eat the lump of goutweed. He will tell you about how he has been trying to farm for a while with no success. He will take you upstairs past the Generals quarters up to the top of the stronghold. There is My Arms farming patch.
Speak with My Arm once again and he will give you a Farming Book. It tells you that you need to fertilize the soil with three buckets of camel dung and seven buckets of super compost. Teleport to Al-Kharid using your Glory Amulet or Dueling Ring. If you have a Camulet speak with Ali the Camel outside Al-Kharid bank. If you don’t have a Camulet, go to the Shantay Pass and ride the magic carpet to Pollnivneach. Run to the kebab shop near the camel pen and buy a bottle of hot sauce. Go to the camel pen and use the sauce with the troughs and wait a few seconds. Use your three buckets with the dung to get three buckets of camel dung.

Teleport back to Trollheim and go to My Arms farming patch. Use the camels dung with the patch to fully fertilize the patch. Speak with My Arm again and he will inform you that Burntmeat wants you to go to Tai Bwo Wannai village to collect some Hardy Gout Tubers. My Arm will tell you about using the boat in Ardougne to get to the village and you will see yourself on the boat with My Arm. You will have a conversation and get off the boat. My Arm runs off feeling ill.

Go to Tai Bwo Wannai village and go to the Teak and Mahogany tree pen and speak to Murcaily who is outside it. Ask him about My Arm and he will say he has not seen My Arm. Go to the Jungle General store and you will see My Arm nearby. Talk to him and run back to Murcaily. Murcaily will tell you that he will give you some Hardy Gout Tubers if you get 60% village favour . Use your machete to chop down the jungle and repair the fence. Once you reach 60% talk to Murcaily again. He will give you some Hardy Gout Tubers and you will go to a cutscene where My Arm is destroying the jungle. After the attempts to stop him fail you will be told to leave the village. My Arm will tell you about a bird that attacks his crops and that you should head to the bank before going back.

Go to the bank and withdraw your armor, food, and potions. Make sure you bring the Gout Tubers with you and teleport back to Trollheim. Run to My Arms plantation again and talk to him. You will tell him that he needs to rake his patch. Go get your rake, seed dibber, bucket of compost, and plant cure from the leprechaun. Give him the rake and he will try to rake his patch. He may break the rake, so go pick up the head and put it back with its body. Give him the rake again and he will successfully rake the patch. Talk to him and he will want to use compost with the patch. Give him compost and he will treat the patch to some compost. Speak to him again and he will ask for some sort of seed planting device. Give him the seed dibber and he will plant the Gout Tubers. You will be attacked by a Baby Roc. Kill it and My Arm will tell you about the bigger bird. The Giant Roc will attack you so be ready. Use your potions and use protect from range (if you protect against range, he will use melee, so wear rune armor). The blast of his wings may knock you back so have auto retaliate on and attack back once he stuns you. Once he is dead, check the plot for disease. Talk to My Arm again and he will harvest the crop. You will receive experience for each Goutweed he harvests. Once he gains a farming level, he will thank you and tell you to go to Burntmeat for your reward. Go to Burntmeat to receive lots of burnt meat. You tell yourself that maybe My Arm will give you a better reward. Go back to My Arm and ask him for a better reward and you will be rewarded.

Runescape MONK’S FRIEND QUEST STRATEGY

Posted by: cow  //  Category: Runescape Quests

Starting location: South of the zoo in Ardougne. Talk to a monk named Omad.
Quest difficulty level: Easy.
Reward: About 2000 woodcutting exp., and some runes.
Quest points gained: 1.
Required Items: Jug of water and some logs.
MONK’S FRIEND QUEST WALKTHROUGH
Omad: Omad will tell you that he cannot sleep because of androe’s son keeps crying because his blanket was stolen by thieves.
Blanket: Go north-west of that building to find a ladder surrounded by small stones and climb down. The blanket is there waiting for you on a table, take the blanket. Bring it back to Omad.
Part Two: Omad now wants you to find Brother Cedric who has all the wine for a party.
Brother Cedric: Bring water in a jug and logs, then head north towards the zoo. When you find him, he will be quite drunk and asks for water in a jug. Give it to him, and give him logs to repair his cart. Go back to Omad who will reward you.

Runescape ICTHLARIN’S LITTLE HELPER QUEST STRATEGY

Posted by: cow  //  Category: Runescape Quests

Starting location: South-east of the bridge over the River Elid, talk to the Wanderer at her camp in the Southern reaches of the desert.
Quest difficulty level: Medium.
Reward: Amulet of Catspeak, 4500 thieving xp, 4500 agility xp, 4000 woodcutting xp.
Quest points gained: 2.
Required skills: You must be able to beat a lvl 80 Boss.
Required items: 30gp, willow log, 2 buckets, knife, tinderbox, food and anti-poison for the pyramid, 4 waterskins, kitten cat.
Required quests: Gertrude’s Cat Quest.
Monsters: Lvl 75 guardian, lvl 80 Boss.
NPC: Wanderer, High priest, Embalmer, Carpenter, Sphinx.

ICTHLARIN’S LITTLE HELPER WALKTHROUGH
Talk to the Wanderer, she is situated north-east of the gate to Sophanem. She will react strangely to your cat and asks you to take it away. Ask her why and she will offer to show you a secret passage into the city if you take it away. When you do so she will require another favour of you before she shows you. Give her a full waterskin and a tinderbox. She hypnotises you and you will now be in the town.
Touch the pyramid entrance door behind you and you will get a memory flashback and are teleported inside the pyramid. You are dizzy and have to find the jar for your mistress. Avoid the walltraps and eat food when you need to. Jump over the hole when you see it and solve the puzzle on the door to the west.
The last traps were the only traps you will need to pass. There is a passage with more wallcrushers east of where you make the jump. There are also more traps there. Once you are past them you can take 50gp out of a chest.
Outside the pyramid speak to the sphinx. Ask it for help and go through the conversation until you get a riddle. The correct answer is 9. The sphinx will tell you to speak to the high priest. The sphinx gives you a token so that the high priest will talk to you.
Talk to the high priest in the temple in the southwest part of the town. He tells you that you should return the jar to the pyramid.
Get back into the pyramid with some help from your cat. Go back to the room where you solved the puzzle. In there you will get another flashback. Take the south one of the jars and fight the level 75 guardian.
Once you are out of this flashback return to the room and drop the jar where you took it from. Go back to the high priest. He now tells you to help the embalmer and carpenter to prepare for the ceremony.
Speak to the embalmer first who is directly south of the temple, he says he needs some sap, some salt and some linen for the ceremony.
Go to the carpenter who is to the east of the embalmer. Give him the willow logs. To the north of the carpenter there are linen manufacturers. Speak to the purple hooded one and he will sell you some linen for 30gp.
Find an evergreen tree and use your knife on it with a bucket and you will get some sap.
Travel back to the town and on your way use your other bucket on the salt lake to the north. To get back in you have to go to the cave just east of where you met the wanderer. Use the full bucket on the pillar in the middle of the mirrors in the southeast part of town. Search the pillar to get some salt.
Give all the items to the embalmer and he will tell you to speak to the high priest again. The high priest suggests that the carpenter may have finished with the holy symbol. Walk back to him and watch him add the finishing touches to it, he then gives it to you.
Walk back into the pyramid. You will get another flashback. Hide the unholy symbol in one of the sarcophaguses in the right chamber. Once you snap out of it walk back there.
The ceremony starts as you walk into the chamber, but the priests refuse to listen to your warnings. The devourer appears and talks about doom. She summons a minion lvl 91. It fights you with spells, use food and prayer if you need to.
The priest is grateful when you have defeated the warrior. He tells you to meet him back at the temple. You get another flashback that gives you more information. Go back to the high priest to claim your reward. This completes the quest.

Runescape THE FREMENNIK TRIALS QUEST STRATEGY

Posted by: cow  //  Category: Runescape Quests

Starting location: Speak with Brundt the Chieftain in Rellekka, north-west of Seer’s Village.
Quest difficulty level: Medium.
Reward: 2813 exp in all of the following skills: Attack, Strength, Defence, Hits, Agility, Thieving, Crafting, Fletching, Fishing and Woodcutting.
If you go back to Oluf the Bard he will tell you to make another sacrifice to Fossegrimen, who will give you a special song that can teleport you to Rellekka (1 Raw Shark needed).
Quest points gained: 3.
Required Items: 1 Raw shark, Axe (not black), Knife, Tinderbox and 5250gp. If you want the Fremennik sword, you need at least 10 prayer potions (15+ is better) and a super set.
Required Skills: Level 40 woodcutting, 40 crafting, 25 fletching and be able to defeat level 69 enemies. If you want the Fremennik sword, at least lvl 43 prayer is a must.
Monsters: Draugen (level 69).
NPC: Sailor (north-west of the marked), Olaf the Bard (east of the long hall, not in a house), Yrsa (clothing shop west of the market), Brundt (long hall), Sigli (little south of the long hall), Skulgrimen (armour shop north of the long hall), Fisherman (west at the docks), Navigator (north of the market), Seer (in front of the house to the west), Thorvald (armour shop again), Manni (located in the long hall), Thora (also in the long hall), Askeladen (right outside the doors to the long hall).
FREMENNIK TRIALS QUEST WALKTHROUGH
Start this quest with no items at all, bring 8-10 (or more if you’re lower level) prayer potions and a super set if you want to get the barbarian sword, however, you can easily complete without it.
Brundt the Chieftain of Rellekka: Ask for a quest, and he will ask you to complete some tasks, to become a barbarian (or as they say, Fremennik). You will need to be voted into the clan by the council of elders. You will need to convince at least seven of the twelve council members, or else you cannot join the Fremennik.
Thorvald the Warrior: House, north of the long hall. He wants you to prove yourself through fighting. However, you’ll have to do this without any armour or weapons. You can do two things: either kill Koschei the Deathless in all four forms, or just let yourself die.
Bringing prayer pots, super sets and lots of good food is a must if you want to kill him. When you’ve killed him, you’ll get his sword.
Note: You need to ask Thorsvald about Koschei the Deathless if you want him to drop the sword.
If you let yourself ‘die’ you won’t get the sword, but you will still get Thorvald’s respect. The way to do this is to kill the first 3 forms, and then let the 4th form get you down to 1 hp, you will then surrender, and Thorvald will meet you upstairs in the house.
Swenson the Navigator: South of the market. He will test your navigation skills, go down the ladder, and you’ll be in a maze. It’s quite simple, one combination is this one: South - West - East - North - South - East – North.
Peer the Seer: Located outside the house south-west of the market. He will test your wisdom. To enter the door you need to find the right combination of the four letters. You’ll get a riddle. Each line in the riddle is a letter in the combination, but since the combinations seem to vary a lot, it’s hard to make a list. it shouldn’t take you too long.
After you’ve entered the door, search the cupboard to get a bucket, fill it with water and search for another one, then use the bucket with water on the drain to empty it, and then the boxes and chests until you get two jugs. Now go to the tap next to the drain, and fill both the jugs. Use one jug with one of the buckets, and you’ll have a 3/5ths bucket. Now do this with the other jug as well, you should now have one full bucket, and 1/3ths jug. Use the 1/3ths jug with the empty bucket, and then with the tap, use the full jug with the 1/5th bucket. You will now have a 4/5th bucket, use this on the chest next to the ladder you came up. You will now have a vase.
Now study the unicorn’s and bull’s heads on the wall, you should get two disks. Now search the bookcase to get a red herring, use this on the range, and you should have some sticky red goop. Use the goop in the wooden disk, go down the stairs and use the two red disks on the abstract mural. You will now have a vase lid.
Head back up and fill the vase with water from the tab, and place the lid on it. Go over to the frozen table and use the sealed vase on it. You should now have a frozen key. Use the key on the range, and you will be able to get out of there.
Manni the Reveller: A drinking contest. If Fremenniks are good at something, it’s drinking. Take a keg of beer from one of the tables, and talk with him again. You’ll lose. Take a beer from the north table (not a keg, just one of the beers), and then run back to seers, you’ll see a poison salesman on the road, get a low alcohol keg from him for 250gp.
While you’re there get the raw shark, axe (hatchet, not black though), knife, tinderbox and 5000gp from your bank, you’ll need these items in the next challenges.
Go back to Manni but first you need to distract him. On your way back to Rellekka you’ll see a Council Workman, talk with him, and then use the beer on him. He will give you a strange object. Go back to the hall, and outside on the east wall there is a pipe with the option put-inside. Use the strange object with your tinderbox, and put it inside the pipe. Go in and pick up another beer keg. Use this with your low alcohol one, and then challenge Manni again.
Olaf the Bard: Located east of the long hall. He wants you to perform for the ‘crowd’, but when you try to enter the stage door, you’ll be stopped. Head out of the village (south), and follow the east mud path. You should see a troll named Lalli soon, speak with him. He won’t tell you much, so head a little west, and you should see a rare tree. Cut a branch from it, and use your knife on it to make an unstrung lyre. Now head back to the long hall and talk with Askeladden right outside. He will give you Lalli’s new pet, a rock. Pick an onion, a cabbage, and a potato from the fields to the east in the town.
Head back to Lalli and try to give him the pet rock, however, he doesn’t want any more. Talk with Lalli, and then place your stone, potato, cabbage and onion in the stew, and talk with Lalli again. Now head back to the village with your golden fleece, and go back to Seers Village, where you can find a spinning wheel on the first floor of the building south-west of the bank. Use the fleece on the spinning wheel there, and you should get some golden string.
Go back to the village and follow the west path. Right before the path ends, to the south you should see a strange altar. Use your raw shark on this, and Fossegrimen will give you the ability to play. Now simply go back, open the door and go up on the stage to play.
Sigmund the Merchant: West of the long hall. He wants you to bring him a rare flower that someone in the town has picked up on their trails.
Sailor: (north-west of the marked), he will tell you that he has the flower, but will only trade it with you for a romantic ballad.
Olaf the Bard: (east of the long hall, not in a house), he will ask you for some boots.
Yrsa: (clothing shop west of the market), she wants some lower taxes for the business people in Rellekka.
Brundt: (long hall), he wants to know Sigli’s hunting ground secret.
Sigli: (little south of the long hall), he wants a new bow string for his bow.
Skulgrimen: (armour shop north of the long hall). Skulgrimen wants one of the fish that the fisherman has caught recently.
Fisherman: (west at the docks), he wants a map of the best fishing spots from the navigator.
Navigator: (south of the market), he wants a weather forecast.
Seer: (in front of the house to the west), he wants a bodyguard for protection.
Thorvald: (armour shop again), he wants a place at the champions table in the long hall.
Manni: (located in the long hall), he wants the barkeep’s legendary cocktail back.
Thora: (also in the long hall), she wants to get rid of Askeladden, the kid right outside the hall.
Askeladen: (right outside the doors to the long hall), he wants 5000gp, he will now make you a promise note.
Go back to Thora with the note. Now it’s just time to trade all the stuff back. Go to Manni, then Thorvald, then the seer, then off to the navigator, then the fisherman, then Skulgrimen, and Sigli the Huntsman, then Brundt, then Yrsa in the clothing shop, and of the Olaf, and back to the sailor, who will give you the flower. Return this to the merchant, and you’ll have his vote too.
Sigli the Huntsman: He wants you to hunt down the Draugen. Sigli will give you your very own Hunter’s talisman. If you click this, you’ll be able to see which direction the Draugen is in, a lot like in runecrafting. Follow the directions the talisman gives you, when you think you’re in the right area, just run around like crazy, clicking your talisman all the time, and the Draugen will appear some time. It will attack you (level 69, not too hard to kill), and the essence of it will be sucked into the talisman. Go back to the hunter with it. Go back to Brundt, and become a true Fremennik. This completes the quest.

The Tale of the Muspah (Members)

Posted by: cow  //  Category: Runescape Guide

Introduction

Experienced adventurers will be familiar with the Fremennik rite of passage, and the difficulties it presents. It’s little wonder, then, that Fremennik children are always on the lookout for an easier path to adulthood, and Erjolf is no exception.

Join him in his quest for a trophy, unravel the puzzling story of a curious corpse, and discover dark secrets of one of the most fearsome races to ever walk Gielinor.

Quest Information
Members only: Yes
Start point: North-east of Rellekka, at a cave halfway up the snow-covered mountain path
To Start: Speak to Erjolf
Quest Length: Medium
Minimum Requirements:
Level 6 Firemaking
Level 8 Mining
Level 10 Magic
Level 10 Woodcutting

Level 20 Crafting would be an advantage

To see the rewards for this quest, please click below:

Warning: Spoilers Below  Show spoiler…

Experience Quest points
500 Firemaking
1000 Magic
800 Mining
800 Woodcutting
1 QP

Development Team

Developer: Rod C
Graphics: Alec V, Alex R, Chris W, Giuseppe G, Jeff K, Mark B, Matt S, Nick F
Quality Assurance: Dan O’R, Dan G, James H
QuestHelp: Ian D
Audio: Chris J

three initial ways to earn money in runescape

Posted by: cow  //  Category: Runescape Money Cheats

Hints: Three ways for runescape money:
There are three initial ways to earn money in runescape:

Killing things: One of the most entertaining, but not the quickest, way to earn cash. Certain monsters drop what you need. Drops varry from coins, to items [most likely something that you're too high a level for you to even consider using.] that can sell at certain shops. Selling to a shop which specializes in that item gets you more money [sell shield to shield shop, mace to mace shop ect...]. Killing players NOT recommended, you usually face other people who have that same idea in mind…

The second way, is raising skills. Raising minning, fishing, and woodcutting are popular. Woodcutting earns 5 coins a log, 25 a willow log, if you’re a member 100 coins maple, 250 coins yews, and if you’re a member, 1,000 coin magic logs. Fish sell for 100 a tuna, 200 a lobster, 300 a swordfish [VERY HARD TO BANK for non members, not recommened]. Then there’s minning, where you have to pay the most attention. Iron sells 50gp each, coal 150 each, mithril I’m a bit unsure but 450gps or so, adamant REALLY unsure but nearly 1k per, and runite 10k an ore! This gets dull after a while, but it’s a good way to start getting money or to continue in it and get to the good stuff [gets better as you reach adamant, very long though, patience a must]. If you would be interested in selling any of these items to me, I’m willing to buy :].

Last, but really the least, picking stuff up. It is the worse way of making money…but, you can do it with some risk it pays off. What I would do is wander in the wilderness [DO NOT TRUST ANYONE WHATSOEVER] and collect certain prizes. There is an area rather deep with iron and steel items [as mentioned in above posts probably] and there is also a spot in 38 or so wilderness that is partially surrounded by grass and guarded with moss giants who watch over chaos runes. These can bring in 100 or so gold each, and with proper care, you can get all 5 on the ground and find a spot where you can’t be hit. DON’T BE GREEDY, get like 50 if you can, maybe 100 tops. It’s recommended you sell in quantities of 1000 to get full price, if you try to sell ten or so people will call you a noob and no one will buy them. If you sell 1000 or more, you might be able to negotiate 110 each…but that’s a maybe. You can test out the buyers limit by saying a high price, then lowering it if it’s too costly. Picking up items can get you a small load, but if you are going to pick up chaos, GET READY TO BE WOOPED OVER AND OVER.

Hints: Santa Hat:
Kill high level monsters such as White Knight, Ice Giants, etc. on December 25.

Hints: Scife:
To get a scife in Runescape you must go to Varrock. Go to the place with a bunch of logs. Get your magic high enough to use weaken. Use weaken on the log pile. A level 22 Tree Spirit will appear. If you kill it it will drop a scife and nature runes.

Hints: Prayer level up:
Use the following trick to increase your prayer points. Gather bones off the floor and bury them to get experience in the Pray area. If you continue to do this, your Prayer points will be high enough to increase your strength or other stats. It is also good to put everything [including armor] you have in the bank. Then, go around picking up and burying bones when you cannot carry any more. There is a chicken farm near the starting point. Go northeast from the starting point to find the bridge. Cross the bridge and head north to find the chicken farm.

Hints: Computer:
First you put moneybags on your list. When it logs in, a computer will tell it your serial number and password and it print money on it like anywhere from 60,000 to 1,000,000,000 GP or you get rune item. He is usually on on saturdays and a few times during week. You can only do this 2 times on each serial number and if you do it more times you get cut off!

Hints: Oil cans:
The following is the order of switches for retrieving the oil can at Draynor Manor: A: Up, B: Up, C: Down, D: Down E: Up F: Down.

The following is the order of levers to retrieving the oil can in the basement of the castle: A: A B: B C: D D: A E: B F: E G: F H: C I: E.

Hints: Red Spider Eggs:
Go to Karajama Island. Go past the banana grove until you get to the scorpions. When you get there, go down the ladder and pass the skeletons. You will find red spider eggs. Note: You need to be at least over level 30.

Hints: Points of interests in the wilderness:
Varrock training ground: Wild level 1-10 north of Varrock. Level 13 rats, player fights, Body Runes to north, Altar to the north.
Falador training ground: Wild level 1-10 NW of Falador. Dark Wizards level 16 and 25. Wizards drop runes, altar south out of wild.
Graveyard: Wild level 20, SW of Skeleton Training Ground and NE of Varrock altar, Skeleton level 25. Iron Dagger, Steel Dagger.
Dark Warrior Encampment: Wild level 13 NW of Edgeville. Level 21 dark warriors. Runes.
Ice Mountain: Wild level 40 west edge of wild.
Ice Warriors level 67, Ice Giant level 68. Altar to the south.
Red Spider Village: Wild level 30, north of Hobgoblin training area. Level 36 Red Spiders. Inside are Steel Legs and a Gold Nugget. They take about five minutes to regenerate.
Bandit Outpost: Wild level 22 northwest of Edgeville. North of Dark Warrior encampment. Level 29 bandits.
Ghosts training ground: Wild level 17 NEf Varrock after passage guarded by Giant. Ghosts level 25. Planks, Tiles, Steel Short Sword.
Skeleton training ground: Wild Level 25, north of Ghost training ground. Level 32 Skeletons. Crossbows, Iron Scimitar.
Lesser Demons: Wild level 42, eastern border of Wild. Level 79 lesser demons, Nature Runes.
Greater Demons: Wild level 45, north of the Lesser Demons, two level 87 Greater Demon.
Ashes Small House of Spiders: Wild level 45, east of the Greater Demons, two Giant Spiders level 31, Sapphire Cut.
Hobgoblin training area: Wild Level 30, northeast of Graveyard. Hobgoblins level 32, mining area, Goblin Armor.
Maze: Wild Level 40, northwest of the Hobgoblins, King Scorpions level 36, Black Knights level 46, Steel and Iron items.

Hints: Recommended quests:
Do the Lost Ghost quest at the graveyard. If you finish this, you will get about 5 or 6 prayer points.Do the quest in Falador. Talk to the man in the second floor of the castle for a quest about black knights. Get the Iron Chain Mail found behind Falador Castle. Buy it for about 120 GP. A bronze helmet can be found anywhere. Get some cabbage and go to the black knight castle. Push on walls that are called ‘Odd walls’ and drop the cabbage in a hole to complete the quest. The reward is 2,000 GP.

Hints: Silverlight:
Go to Varrock and talk to the gypsy. She will explain the quest. To undrain the key in the pipe, which is part of the quest, use a bucket of water over the drain and head for the sewer.

How to Use Oak Logs for Cash

Posted by: cow  //  Category: Uncategorized

Requirements:

  • 15+ Woodcutting, I suggest higher but 15 is fine.
  • The highest axe you can chop with (bronze, iron, steel, mithril, adamant, and rune)
  • You will need 100k-300k cash already.
  • Need to be a member.

Process:

  1. Woodcut 1k-5k oak logs per load depending on how much money you have.
  2. Once cut take your money and an inventory full of unnoted oak logs.
  3. Go out of the east bank of Varrock and North once you pass the guards, keep going until you get to the guy that you make planks from, and make planks.
  4. Repeat step 2 and 3 repeatedly, this process should go fast depending on how much you cut and how much money you have.
  5. Once you have the oak planks sell them the the Grand Exchange for highest-market price. (Try highest before you sell market)
  6. Have fun making money.

I hope this easy process will help you.  I doesn’t take very long once you know what you’re doing but “it takes money to make money”.  Before you try to start doing this make sure you have at least 100k I would suggest because lower than that might take a while to make money, but go ahead it’s your decision. 

Easiest Skills to Get to 99

Posted by: cow  //  Category: Uncategorized

Sick of watching countless people walking by, boasting their skill cape, talking down to their “subjects” during one of your sessions in Runescape? I know I am. So here is a quick list of skills that take the shortest amount of time and effort to get up to 99 to get the skill cape so you can become one of those jerks!

1. Fletching - Hands down, the easiest skill in all of Runescape to master. Quick to level up, no effort is really needed, just click on your bank and take out some logs, fletch them, put them in the bank, repeat. You dont even have to get your own logs. Just stand by the Grand Exchange and buy logs (assuming you do have the money) and begin your ascention into ninety-ninedom.

2. Woodcutting- Similar to flecthing, and if you want to take out two birds with one stone then you could knock out woodcutting and fletching at the same time.

3. Cooking- Again, similar to fletching in that you can buy all of the food you want from the Grand Exchange, only you cant stand right in your bank and gain levels, you must find a range, cook, run back to your bank and restock. (Catherby is an excellent place to do this).

4. Hunter- People will be surprised to see this ahead of fishing but I do have a reason. You can get 99 in Hunter much more quickly than in fishing but Hunter requires a lot more effort, so it really becomes a question of, do I want to work hard and get this done quickly, or barely work at all, and reach my goal a little more slowly. The choice is yours.

5. Fishing- See above.